Pikpik carrot: Difference between revisions

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Appearance-wise, they float slightly above ground, and are animated in a fashion similar to those of regular Pikmin, except less articulated. Their stems always include a leaf, regardless of their [[maturity]] or the effects of an [[ultra-spicy spray]], but can have a bud or flower in the same place as the leaf. When idle, their stems glow green, much like [[Bulbmin]]. All of their sound effects match those of regular Pikmin, besides Bulbmin.
Appearance-wise, they float slightly above ground, and are animated in a fashion similar to those of regular Pikmin, except less articulated. Their stems always include a leaf, regardless of their [[maturity]] or the effects of an [[ultra-spicy spray]], but can have a bud or flower in the same place as the leaf. When idle, their stems glow green, much like [[Bulbmin]]. All of their sound effects match those of regular Pikmin, besides Bulbmin.


They can be grabbed, [[throw]]n, buried, [[pluck]]ed, and overall, act like all other Pikmin types. However, they bear no resistance to any [[hazard]], nor do they have any other special attribute.
They can be grabbed, [[throw]]n, [[buried]], [[pluck]]ed, and overall, act like all other Pikmin types. However, they bear no resistance to any [[hazard]], nor do they have any other special attribute.


The code that shows the standby Pikmin type on the [[HUD]] ignores these type of Pikmin, so they lack an icon.
The code that shows the standby Pikmin type on the [[HUD]] ignores these type of Pikmin, so they lack an icon.
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