The Giant's Bath: Difference between revisions

Music and cleanup.
mNo edit summary
(Music and cleanup.)
Line 15: Line 15:
==Sublevel 1==
==Sublevel 1==
*'''Theme''': Tiles
*'''Theme''': Tiles
*'''Music''': ''[[Music (Pikmin 2)#Tile 2|Tile 2]]''
*'''Time''': 200 (400 seconds)
*'''Time''': 200 (400 seconds)
*'''Treasures''':
*'''Treasures''':
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|unitfile    = 2_units_northF_pool_tile.txt
|unitfile    = 2_units_northF_pool_tile.txt
|lightfile  = normal_light_cha.ini
|lightfile  = normal_light_cha.ini
|bg          =  
|bg          =
|clog        = No
|clog        = No
|hiddenfloor = 0
|hiddenfloor = 0
|units      =  
|units      =
{{sublevel units
{{sublevel units
|wayl_conc|Turning corridor
|wayl_conc|Turning corridor
|way2_conc|Corridor
|way2_conc|Corridor
|way3_conc|Three-way crossing
|way3_conc|Three-way crossing
|way4_conc|Four-way crossing
|way4_conc|Four-way crossing
|way2x2_conc|Long corridor
|way2x2_conc|Long corridor
|cap_pipe|Dead end
|cap_pipe|Dead end
}}
}}
{{sublevel units
{{sublevel units
|item_cap_pipe|Dead end with item
|item_cap_pipe|Dead end with item
|room_north2x2_1_tekiF_tile|'''Square room with 1 exit'''
|room_north2x2_1_tekiF_tile|'''Square room with 1 exit'''
|room_pool5x5_5_tile|'''Room with pool'''
|room_pool5x5_5_tile|'''Room with pool'''
}}
}}
}}
}}


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==Sublevel 2==
==Sublevel 2==
*'''Theme''': Tiles
*'''Theme''': Tiles
*'''Music''': ''[[Music (Pikmin 2)#Tile 1|Tile 1]]''
*'''Time''': +150 (+300 seconds)
*'''Time''': +150 (+300 seconds)
*'''Treasures''':
*'''Treasures''':
Line 87: Line 89:
**None
**None


<references/>
{{refs}}


{{sublevel technical
{{sublevel technical
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|unitfile    = 1_MIYA_bunki_tile.txt
|unitfile    = 1_MIYA_bunki_tile.txt
|lightfile  = normal_light_cha.ini
|lightfile  = normal_light_cha.ini
|bg          =  
|bg          =
|clog        = No
|clog        = No
|hiddenfloor = 0
|hiddenfloor = 0
|units      =  
|units      =
{{sublevel units
{{sublevel units
|item_cap_conc|Dead end with item
|item_cap_conc|Dead end with item
|item_cap_pipe|Dead end with item
|item_cap_pipe|Dead end with item
|way3_pipe|Three-way crossing
|way3_pipe|Three-way crossing
|way4_pipe|Four-way crossing
|way4_pipe|Four-way crossing
|wayl_pipe|Turning corridor
|wayl_pipe|Turning corridor
|way2_pipe|Corridor
|way2_pipe|Corridor
}}
}}
{{sublevel units
{{sublevel units
|way2x2_pipe|Long corridor
|way2x2_pipe|Long corridor
|room_bunki7x7_8_tile|'''Ranging Bloyster arena'''
|room_bunki7x7_8_tile|'''Ranging Bloyster arena'''
}}
}}
}}
}}


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