Hazard: Difference between revisions

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[[File:Arachnode.png|thumb|A web with an [[Arachnode]].]]
[[File:Arachnode.png|thumb|A web with an [[Arachnode]].]]
Webs are hazards that cause a Pikmin to become stuck. A Pikmin can eventually be freed from a web by whistling to it. So far, [[Arachnode]]s are the only enemy seen to create webs. If a Pikmin is caught on a web, the Arachnode will attempt to eat it. If the Arachnode is killed, the web will disappear. Winged Pikmin are especially prone to being caught, as they cannot walk under the web like other Pikmin.
Webs are hazards that cause a Pikmin to become stuck. A Pikmin can eventually be freed from a web by whistling to it. So far, [[Arachnode]]s are the only enemy seen to create webs. If a Pikmin is caught on a web, the Arachnode will attempt to eat it. If the Arachnode is killed, the web will disappear. Winged Pikmin are especially prone to being caught, as they cannot walk under the web like other Pikmin.
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===Confusion===
In {{p4}}, the [[Puffstool]] and the [[Groovy Long Legs]] can spray a purple gas that will confuse Pikmin, causing them to gather around the enemy and jump around in a daze. In this state, the Pikmin will have their stems clouded by the gas, and will be unresponsive to the player's whistle. The only way to free a Pikmin from confusion is to kill the enemy that caused it. In Olimar's notes on the Groovy Long Legs in the [[Piklopedia (Pikmin 4)|Piklopedia]], he claims this phenomenon is known as the "Endless Dance".
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===Control===
{{Spoiler|Olimar's rescue in ''Pikmin 4''}}
Before Olimar is defeated in [[Leafy Showdown]], [[Moss]] will roam the floors of [[Hero's Hideaway]] and attempt to collect any Pikmin she finds. If she manages to whistle the player's Pikmin, they will jump on her back as she carries them off. Similar to [[Hazard#Confusion|confusion]], the Pikmin will have purple clouds around their stems and cannot be whistled. To free the Pikmin, the player must damage Moss enough until she starts to run away, which will make her drop the Pikmin.


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