Health: Difference between revisions

4 bytes added ,  9 years ago
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Linked to Punch.
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==Enemies==
==Enemies==
{{ToDo|Doesn't damage stick from one day to the other in ''Pikmin 3''?}}
{{ToDo|Doesn't damage stick from one day to the other in ''Pikmin 3''?}}
As an enemy gets hit by [[Pikmin family|Pikmin]] attacks (or [[leader]] punches, explosions, etc.), its health drops. Generally, enemies show no signs of weakeness when they are low on health. Once an enemy is dead, it will either leave its dead body, which can be carried to an [[Onion]], or it'll drop some spoils. Any damage caused to an enemy will not carry over onto the next [[day]].
As an enemy gets hit by [[Pikmin family|Pikmin]] attacks (or [[leader]] [[punch]]es, explosions, etc.), its health drops. Generally, enemies show no signs of weakeness when they are low on health. Once an enemy is dead, it will either leave its dead body, which can be carried to an [[Onion]], or it'll drop some spoils. Any damage caused to an enemy will not carry over onto the next [[day]].


Some enemies have non-standard behavior regarding their health points:
Some enemies have non-standard behavior regarding their health points: