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Prototype Detector

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Prototype Detector Treasure Hoard icon.
File:Prototype Detectorrender.png
Number 186
Series Explorer's Friend Series
Value Poko icon.png × 200
Weight 35
Maximum carriers 45 Pikmin
Location Hole of Beasts
Challenge Mode levels None

The Prototype Detector is a treasure in Pikmin 2. It is a toy called a "Love Tester", produced by Nintendo in the 1970s. It is found on the last sublevel (5) of the Hole of Beasts, and is held by this cave's boss, the Empress Bulblax. Retrieving this treasure unlocks the Treasure Gauge as an upgrade.

Notes

Ship's dialogs

How bizarre. This device is emitting black light. It must have been ingested by that creature.

What an absolutely repulsive life-form. Our return to Hocotate cannot come soon enough.


This contraption seems to react when it approaches treasure. I will connect it to my radar.

Processing...complete. The Treasure Gauge is now fully operational!

It will now appear on your monitor. The needle will move right as you approach treasure.

Olimar's journal

Today we searched a subterranean lair swarming with carnivorous bugs. The name Hole of Beasts immediately came to mind. The convenient contraption I found there has become an invaluable treasure-seeking tool. When it approaches a piece of treasure, the gadget beeps and the needle moves to the right. When all of the treasure in an area has been collected, the device powers down. When we left Hocotate, I thought we'd never be able to pay off the company's debt. But thanks to this gadget, I'm feeling optimistic about the outcome of this daring mission.

Sales pitch

Is this a miracle gadget born of universal desire, or a machine manufactured by the master of Dimension X? Whatever it is, it reacts to treasure!

Gallery

Trivia

  • The Exploration Kit ability that collecting this treasure gives the player, the Treasure Gauge, was originally going to be called the "Pikpik Radar".[1]

References

  1. ^ Pikmin 2/Early English Script on The Cutting Room Floor


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from March 1st, 2015 to June 1st, 2015.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.