Ranging Bloyster: Difference between revisions

No edit summary
Line 23: Line 23:
[[File:RangingBloyster.jpg|frame|Artwork of the Ranging Bloyster.]]
[[File:RangingBloyster.jpg|frame|Artwork of the Ranging Bloyster.]]
==Strategies==
==Strategies==
This beast can be difficult to defeat in a timely manner, but with the right strategy, can be overcome without losing any Pikmin. The Bloyster will hunt your active captain and will change its target accordingly if you switch. However, there is a slight delay between the time it stops chasing one captain and starts on the other. Use this to your advantage by placing each captain on either side of the beast. Lure it towards one, then switch with (Y) and quickly toss Pikmin onto its vulnerable gill. Call them back when the Bloyster turns to face you, then repeat.  
This beast can be difficult to defeat in a timely manner, but with the right strategy, can be overcome without losing any Pikmin. The Bloyster will hunt your active captain and will change its target accordingly if you switch. However, there is a slight delay between the time it stops chasing one captain and starts on the other. Use this to your advantage by placing each captain on either side of the beast. Lure it towards one, then switch with (Y) and quickly toss Pikmin onto its vulnerable gill. Call them back when the Bloyster turns to face you, then repeat.    
Another way to deal with this boss is to attack it with a single group of Pikmin led by both captains. Because it pauses slightly in order to track the leading captain, the idea is to keep switching control of your captains every time it turns your active captain's color. In this way, it is very easy to simply walk past it, step behind it and throw Pikmin at it's gill without trouble. Be sure to call back any Pikmin that get shaken of their target.
Another way to deal with this boss is to attack it with a single group of Pikmin led by both captains. Because it pauses slightly in order to track the leading captain, the idea is to keep switching control of your captains every time it turns your active captain's color. In this way, it is very easy to simply walk past it, step behind it and throw Pikmin at it's gill without trouble. Be sure to call back any Pikmin that get shaken of their target.


Line 33: Line 33:


As a last resort, [[White Pikmin]] can be fed to the Bloyster, each dealing heavy damage when eaten. To ensure minimal Pikmin loss, Ultra-spicy spray at least 4 White Pikmin.
As a last resort, [[White Pikmin]] can be fed to the Bloyster, each dealing heavy damage when eaten. To ensure minimal Pikmin loss, Ultra-spicy spray at least 4 White Pikmin.


An alternative stragety is to break one of the gates leading to the Bloyster. If there is only one gate, a reset is a great idea. Then, with the one gate gone, have one of the captains grab some Pikmin, and the other stand in front of the other gate. The Ranging Bloyster should be attracted to this captains light. Now, switch to the other captain and run through the "hallway." The monster should now be attracted to you. Switch back to the other captain and it will pause and then try and run through the wall to you. The pause in between captains will give you enough time to reach its weak spot. It will then turn around to you. Switch to the other captain and it shall attempt to get that captain. Repeat this process for an easy win.
An alternative stragety is to break one of the gates leading to the Bloyster. If there is only one gate, a reset is a great idea. Then, with the one gate gone, have one of the captains grab some Pikmin, and the other stand in front of the other gate. The Ranging Bloyster should be attracted to this captains light. Now, switch to the other captain and run through the "hallway." The monster should now be attracted to you. Switch back to the other captain and it will pause and then try and run through the wall to you. The pause in between captains will give you enough time to reach its weak spot. It will then turn around to you. Switch to the other captain and it shall attempt to get that captain. Repeat this process for an easy win.