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Mission Mode

The Vehemoth Phosbat in 2-player Defeat Bosses!

Mission Mode is an alternate gameplay mode in Pikmin 3. It replaces the Challenge Mode found in previous games. In Mission Mode, the player completes challenges, with three different types existing. Each one has a time limit of between five and fifteen minutes, and awards the player with a ranking based on how well they performed on the mission.

Gameplay in this mode is mostly identical to that of story mode in the way it is controlled, and that the player never starts out with any ultra-spicy sprays, although it is possible to get some via Burgeoning Spiderworts and/or ultra-spicy nectar on certain stages. However, there are a few mission type-specific rules, and there is also the fact that the player always has the Dodge Whistle and none of the other spacesuit upgrades. If a leader loses all of their health or if a Pikmin extinction takes place, the mission is aborted.

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This specimen is representative of an insect hybrid that uses electricity in addition to glycogen for its energy. Although difficult to confirm due to their microscopic size, tiny hairs on the creature's legs cause the friction that generates the electrical charge. The electrical charge is processed by the creature's internal machina battery structure, and then stored as a deus electrifical field. As this field reaches critical levels, surplus electricity is emitted, resulting in a low voltage current that is transmitted between specimens. It can shock other creatures in the immediate vicinity. Considering this process, it can be surmised that the largest impetus to pack behavior is not so much for synergic effect of producing as a pack as it is to take advantage of this most effective means of group preservation.

Captain Olimar on the Anode Beetle, entry from Olimar's Notes

Be satisfied with the decorative outer shell of this rectangle! It is more endearing since you can't see what's inside. Not being able to open it makes it all the more special ...In reality, it is empty!

The Ship pitching the Joy Receptacle, sales pitches

News
April 1st, 2019
Wiki
April Fool's Day! This year, we've created an article on a made-up feature in Super Smash Bros. Ultimate: Olimar's notes!

January 4th, 2019
Series
A new Totaka's song Easter egg has been found! This one requires the player to wait on the cave sublevel memory card warning screen.

September 19th, 2018
NIWA
This year's Cross-Wiki Weekend event runs from September 21st to September 23rd! Edit NIWA wikis you rarely contribute to for a chance to win a $20 eShop card! Details can be found here.

August 31st, 2018
Wiki
We now have the syntax highlighter gadget! When logged in, enable it in your user settings to make the wiki syntax color coded when you are editing a page!

August 4th, 2018
Wiki
New article: Crash.
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Did you know...
  • ...that Pikmin 3 Onions can only store up to 9999 Pikmin of a type, and reaching this number will flower them?
  • ...that Totaka's song can also play in the cave sublevel memory card warning screen?
  • ...that thrown flower Pikmin fall slightly slower, exclusively in the GameCube games?
  • ...that The Forest Navel's lakes are based on cave structures in the real world called rimstone dams?
  • ...that the Wistful Wild sunset theme uses different instruments in the first loop? And only in the US and European GameCube versions?
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