Mission Mode is an alternate gameplay mode in Pikmin 3. It replaces the Challenge Mode found in previous games. In Mission Mode, the player completes challenges, with three different types existing. Each one has a time limit of between five and fifteen minutes, and awards the player with a ranking based on how well they performed on the mission.
Gameplay in this mode is mostly identical to that of story mode in the way it is controlled, and that the player never starts out with any ultra-spicy sprays, although it is possible to get some via Burgeoning Spiderworts and/or ultra-spicy nectar on certain stages. However, there are a few mission type-specific rules, and there is also the fact that the player always has the Dodge Whistle and none of the other spacesuit upgrades. If a leader loses all of their health or if a Pikmin extinction takes place, the mission is aborted.
This species of creature has yet to fully evolve from shelled mollusk to the more advanced bloyster. Compared to the bloyster, this creature is significantly smaller. The fact that its mandibles do not protrude as significantly as the ranging bloyster is due in part to the fact that like most mollusks, its vital organs are located deep within the creature's carapace.
Mildly poisonous. May result in nausea, headache, fever, fatigue, chest pains, paralysis, loss of bone density, moodiness, feral rage, sauciness, dilly-dallying, strokes of brilliance, and untimely doom.