Pikmin (game): Difference between revisions
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*A new control scheme allows control of the cursor by pointing at the screen with the Wii controller. Because of that, the player can now call the [[Pikmin family|Pikmin]] at a greater distance. | *A new control scheme allows control of the cursor by pointing at the screen with the Wii controller. Because of that, the player can now call the [[Pikmin family|Pikmin]] at a greater distance. | ||
*An updated save system allows the player to restart play from any previous day. This allows the player to fix problems, such as the [[Libra Glitch]]. | *An updated save system allows the player to restart play from any previous day. This allows the player to fix problems, such as the [[Libra Glitch]]. | ||
*Some sound effects are played by the Wii remote speaker. | *Some sound effects are played by the Wii remote speaker. | ||
*Enemy sound effects, 'voices' in particular, are different, notably more 'squeaky'. | *Enemy sound effects, 'voices' in particular, are different, notably more 'squeaky'. | ||
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*During the Bad Ending, [[Captain Olimar|Olimar's]] [[S.S. Dolphin|ship]] makes different malfunctioning noises. | *During the Bad Ending, [[Captain Olimar|Olimar's]] [[S.S. Dolphin|ship]] makes different malfunctioning noises. | ||
*The Credits play differently; Instead of going from the bottom of the screen to the top, they "roll" across the surface of the planet. Meteors will also occasionaly pass the screen in the background. | *The Credits play differently; Instead of going from the bottom of the screen to the top, they "roll" across the surface of the planet. Meteors will also occasionaly pass the screen in the background. | ||
==Guides== | ==Guides== |