Positron Generator: Difference between revisions

It said 'considering this and the name, it is possible this is used to generate electricity' and then later on it quotes Olimar 'this machine can generate incredible amounts of electricity'...yeah...
(It said 'considering this and the name, it is possible this is used to generate electricity' and then later on it quotes Olimar 'this machine can generate incredible amounts of electricity'...yeah...)
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The '''Positron Generator''' is a ship part in [[Pikmin (game)|Pikmin 1]] that is found at the [[The Impact Site|Impact Site]]. It is a green, rounded object with two golden antennae on the top. [[Olimar]] mentions he uses this to make "Instant Space Noodles"; considering this and the name, it is possible that this part is used to produce energy.  
The '''Positron Generator''' is a ship part in [[Pikmin (game)|Pikmin 1]] that is found at the [[The Impact Site|Impact Site]]. It is a green, rounded object with two golden antennae on the top. [[Olimar]] mentions he uses this to make "Instant Space Noodles".


==Collecting the Part==
==Collecting the Part==
[[File:Normal pearlyclamclamp2.jpg|thumb|left|200px|The positron generator held by a Pearly Clamclamp.]]
[[File:Normal pearlyclamclamp2.jpg|thumb|left|200px|The positron generator held by a Pearly Clamclamp.]]
Taking three [[Yellow Pikmin]], go to the [[Cardboard box]] that was pushed out of the way on Day 1. Throw or swarm the Pikmin inside the box to pick up at least three [[bomb-rock]]s; use these to destroy the [[Gate|stone wall]] found up the ramp on the tree-stump. If the day is day 8 or over, a [[Mamuta]] (even-numbered day) or [[Goolix]] (odd-numbered day) will be in the center of the massive tree stump, so be sure to defeat before progressing further. To create a faster route back to the [[S.S. Dolphin]], knock down the white gate to the left of the shore now, then withdraw at least 20 [[Blue Pikmin]] and attack the [[Pearly Clamclamp]] in the [[Hazards#Water|water]], to the left. Have your 20 Blue Pikmin take the part back to the Dolphin once it is free.  
Taking three [[Yellow Pikmin]], go to the [[Cardboard box]] that was pushed out of the way on Day 1. Throw or swarm the Pikmin inside the box to pick up at least three [[bomb-rock]]s; use these to destroy the [[Gate|stone wall]] found up the ramp on the tree-stump. If the day is day 8 or over, a [[Mamuta]] (even-numbered day) or [[Goolix]] (odd-numbered day) will be in the center of the massive tree stump, so be sure to defeat before progressing further. To create a faster route back to the [[S.S. Dolphin]], knock down the white gate to the left of the shore now, then withdraw at least 20 [[Blue Pikmin]] and attack the [[Pearly Clamclamp]] in the [[Hazards#Water|water]], to the left. Have your 20 Blue Pikmin take the part back to the Dolphin once it is free.


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