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(added a better video and a new method i just discovered also, fixed spelling -HPX128) |
En Passant (talk | contribs) m (Alphabetized the new glitch and fixed the infobox.) |
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| notes = In the [[New Play Control! Pikmin|''New Play Control!'' version]], if you try to fix the [[camera]] behind Olimar by pressing {{button|wii|Z}}, it will make it spin in the direction in which Olimar's body was when the button was pressed. | | notes = In the [[New Play Control! Pikmin|''New Play Control!'' version]], if you try to fix the [[camera]] behind Olimar by pressing {{button|wii|Z}}, it will make it spin in the direction in which Olimar's body was when the button was pressed. | ||
| explanation = A bridge counts as an object, not as solid ground. As such, the code to handle walking on it isn't as robust as in solid ground. | | explanation = A bridge counts as an object, not as solid ground. As such, the code to handle walking on it isn't as robust as in solid ground. | ||
}} | |||
===Splash Glitch=== | |||
{{image}} | |||
{{ glitch | reproducibility = Method1:Low<br>Method2:Medium | danger = Harmless | p1 = Unknown | npcp1 = Yes | youtube = z3LeYaNODX8 | |||
| effects = Makes water particles appear from a Pikmin's head indefinately | |||
| howto = (exact method unknown) It is probably by leaving a pikmin (in the video yellow but i have a video where i do it with a red) on the slope that leads into water and they'll slide in but on the very edge an alternate method is walk into the water barely with 1 pikmin | |||
| notes = This glitch is similar to the non-blue pikmin swimming glitches but not useful- just cool to look at. Be sure to kill the Wollyhop/Wollywog or they'll kill your pikmin and end the glitch. | |||
| explanation = Maybe due to the fact that the pikmin slides to a tile that uses the water effects but isn't classed as water. | |||
}} | }} | ||
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}} | }} | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Real world]] | [[Category:Real world]] | ||
[[Category:Technical]] | [[Category:Technical]] |
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