Talk:Submerged Castle: Difference between revisions

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:::I'm not quite sure what is it that you mean when you say you killed it in sublevel 2 and then it arrived five minutes later. Anyway, my idea was more along the lines of "forcing the game to include Purples when you land" and not so much a one-hit kill code. As for the question of it returning, yeah, that's moot. Of course it returns, sans treasure. I'll change the todo. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 06:38, 15 October 2015 (EDT)
:::I'm not quite sure what is it that you mean when you say you killed it in sublevel 2 and then it arrived five minutes later. Anyway, my idea was more along the lines of "forcing the game to include Purples when you land" and not so much a one-hit kill code. As for the question of it returning, yeah, that's moot. Of course it returns, sans treasure. I'll change the todo. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 06:38, 15 October 2015 (EDT)


::::To Espyo, I meant to say "first, after it arrived after waiting for five minutes, and after the cutscene, because of the Instant Kill code (Pressing Z + 2 on the Wiimote beforehand), it died shortly after the cutscene and dropped the Noisemaker.--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 09:43, 15 October 2015 (EDT)
::::To Espyo, I meant to say "first, after it arrived after waiting for five minutes, and after the cutscene, because of the Instant Kill code (Pressing Z + 2 on the Wiimote beforehand), it died after the rollers fell apart, shortly after the cutscene of its' arrival (the one the Ship mentions about it having a physical form elsewhere) and had dropped the Noisemaker."--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 09:43, 15 October 2015 (EDT)
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