Hey! Pikmin: Difference between revisions

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====Unnamed small green flying creature====
====Unnamed small green flying creature====
[[File:Pikmin 3DS green flying enemies.jpg|thumb|right|Some green, flying enemies.]]
[[File:Pikmin 3DS green flying enemies.jpg|thumb|right|Some green, flying enemies.]]
A group of unknown small creatures can be seen flying in a consistent line during the Nintendo Direct trailer. They are vaguely [[Scarpanid]]-like with a small, flat lime head and red compound eyes on a plump, green body. The creatures fly around using wings that heavily resemble five-petaled flowers with blue-ish tips similar to [[Onion]]s. These enemies are seen carrying unknown golden acorn-like objects within their two convex fore legs and 2 concave hind legs. If Pikmin are thrown at them, they instantly die and drop whatever they're carrying.
A group of unknown small creatures can be seen flying in a consistent line during the Nintendo Direct trailer. They are vaguely [[Scarpanid]]-like with a small, flat lime head and red compound eyes on a plump, green body. The creatures fly around using wings that heavily resemble five-petaled flowers with blue-ish tips similar to [[Onion]]s. These enemies are seen carrying unknown golden acorn-like objects, as well as Red Pikmin, within their two convex fore legs and 2 concave hind legs. If Pikmin are thrown at them, they instantly die and drop whatever they're carrying.


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===Interactive Objects===
====Clovers====
These clovers are seen rustling, and when Olimar whistles in range of them, Pikmin are released from behind the clovers.
====Bridge Shards====
These shards can be carried by Pikmin in order for them to form a bridge.
====Fire====
Fire can be stomped out by Red Pikmin to allow safe passage.
====Water====
Olimar and Blue Pikmin are able to freely swim in water in any direction.
====Pressure Blocks====
These blocks can be weighed down by Pikmin in order to allow passage. The number of Pikmin required to push it down is shown as circles below the top of the block, which fill in for each Pikmin you place on it.
====Loose Wire====
Loose Wire can be connected together with a line of Yellow Pikmin. This allows nearby flowers to bloom and the area to be lit up. It is unknown yet how this benefits you.
====Push-able Rock Object====
This object can be pushed by Pikmin in order to use it as a platform or free a passage. It is unknown how many Pikmin are required to push it, but the more Pikmin you have pushing it, the faster it is moved.
====Vine====
Vines can be climbed by Olimar to reach higher or possibly lower ground.
====Door-way====
There is a door that Olimar can enter. It is assumed that this either brings Olimar to a new room, or brings him out another door-way in the same room.
====Golden Nut====
An item which seems to be a golden nut like-object can be collected by Olimar. Pikmin can also pick up these nuts and bring them to Olimar. A total number of the nuts collected is shown at the top of the screen. It is unknown the purpose of these items.
====Golden Flower====
This large golden flower can be hit by Pikmin to release multiple golden nuts. Once hit it begins to wither away until it vanishes.
====Larger Golden Nut====
These larger golden nuts can be broken to release multiple smaller golden nuts, and red nuts.
====Red Nut====
This nut has a slightly larger than the golden nut, bears a shiny red color, and is collected in the same way as a golden nut.


===Vegetation===
===Vegetation===
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===Trailers===
===Trailers===
==Trivia==
* This is the first Pikmin game in which Olimar is able to swim freely in water, as well as climb up vines.


==Gallery==
==Gallery==
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