Pikmin (game): Difference between revisions

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The first reveal of the ''Pikmin'' project came on [[Pikmin prerelease information#E3 2000 Tech Demo Show Off|E3 2000]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.
The first reveal of the ''Pikmin'' project came on [[Pikmin prerelease information#E3 2000 Tech Demo Show Off|E3 2000]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.


===Release===
===Releases===
{{main|Region|Nintendo Selects}}
The game was released on {{date|26|October|2001}} in Japan, {{date|2|December|2001}} in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, The game was originally planned to release as a Gamecube launch title on {{date|11|November|2001}}{{cite web|http://www.nintendoworldreport.com/news/6494/official-pre-launch-luigis-mansion-site-online|Official Pre-Launch Luigi’s Mansion Site Online|Nintendo World Report|published|{{date|22|September|2001}}}}{{cite web|http://www.angelfire.com/oh2/gamey/NDCube.htm|Nintendo GameCube Preview (Project Dolphin)|Angelfire (user page)}}, however it was delayed for unknown reasons and was released on it's {{date|2|December}} date instead. The game was re-released for the [[Wii]], as ''[[New Play Control! Pikmin]]'' featuring a new control method and other slight differences. This version of the game released on {{date|25|December|2008}} in Japan, {{date|9|March|2009}} in North America, {{date|6|February|2009}} in Europe, and {{date|26|February|2009}} in Australia.  The Wii version of the game was also released digitally on the [[Wii U]] eShop on {{date|1|September|2016}} in Europe, and {{date|29|September|2016}} in North America.
The game was released on {{date|26|October|2001}} in Japan, {{date|2|December|2001}} in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, The game was originally planned to release as a Gamecube launch title on {{date|11|November|2001}}{{cite web|http://www.nintendoworldreport.com/news/6494/official-pre-launch-luigis-mansion-site-online|Official Pre-Launch Luigi’s Mansion Site Online|Nintendo World Report|published|{{date|22|September|2001}}}}{{cite web|http://www.angelfire.com/oh2/gamey/NDCube.htm|Nintendo GameCube Preview (Project Dolphin)|Angelfire (user page)}}, however it was delayed for unknown reasons and was released on it's {{date|2|December}} date instead. The game was re-released for the [[Wii]], as ''[[New Play Control! Pikmin]]'' featuring a new control method and other slight differences. This version of the game released on {{date|25|December|2008}} in Japan, {{date|9|March|2009}} in North America, {{date|6|February|2009}} in Europe, and {{date|26|February|2009}} in Australia.  The Wii version of the game was also released digitally on the [[Wii U]] eShop on {{date|1|September|2016}} in Europe, and {{date|29|September|2016}} in North America.


===Versions===
Below is a complete list of all known releases of Pikmin, including the box art, region, and product information.
{{main|Region|New Play Control! Pikmin|Nintendo Selects}}
{| class="wikitable sortable collapsible collapsed"
{| class="wikitable sortable collapsible collapsed"
|-
|-
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! colspan="2" | Box
! colspan="2" | Box
! rowspan="2" | Type
! rowspan="2" | Type
! rowspan="2" | Region
! rowspan="2" | Region(s)
! rowspan="2" | Game<br>Version
! rowspan="2" | Game<br>Version
! rowspan="2" | Release date
! rowspan="2" | Release date
! rowspan="2" | Nintendo<br>Product Number
! rowspan="2" | Nintendo<br>Product ID
! rowspan="2" | UPC/A
! rowspan="2" | UPC/A
|-
|-
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| ||  || Original Release || France || PAL || {{date|14|June|2002}} || DOL-GPIP-FRA || 0 45496 39017 4
| ||  || Original Release || France || PAL || {{date|14|June|2002}} || DOL-GPIP-FRA || 0 45496 39017 4
|-
|-
| [[File:PikminBoxFrontUSAPC.jpg|60px]] || Pikmin || Player's Choice || North America || NTSC || || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)
| [[File:PikminBoxFrontUSAPC.jpg|60px]] || Pikmin || Player's Choice || North America || NTSC || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)
|-
|-
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] || Pikmin || Player's Choice || Canada || NTSC || || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] || Pikmin || Player's Choice || Canada || NTSC || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)
|-
|-
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] || Pikmin || Player's Choice || United Kingdom<br> Spain<br> Italy || PAL || || DOL-GPIP-UKV ||  0 45496 39095 2
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] || Pikmin || Player's Choice || United Kingdom<br> Spain<br> Italy || PAL || || DOL-GPIP-UKV ||  0 45496 39095 2
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|}
|}


===Versions===
{{main|Region|New Play Control! Pikmin}}
The first version of the game was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the game was released in North America, under a slightly different, localized version, and later, it was released in Europe and Oceania, under yet another version. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.
Below is a complete list of all of the different versions of the game.
{| class="wikitable sortable collapsible collapsed"
{| class="wikitable sortable collapsible collapsed"
|-
|-
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! rowspan="2" | Region
! rowspan="2" | Region
! rowspan="2" | Region Code
! rowspan="2" | Region Code
! rowspan="2" | Nintendo Product ID
! rowspan="2" | Nintendo Game ID
! rowspan="2" | Publisher
! rowspan="2" | Publisher
|-
|-
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|}
|}


The first version of the game was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the game was released in North America, under a slightly different, localized version, and later, it was released in Europe and Oceania, under yet another version. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.
Version, may also refer to {{npcp1}}. In 2008, the game was ported to the [[Wii]], under a significantly different version. The biggest differences are that the controls were updated to make use of the Wii Remote, and the ability to retry from any previous [[day]] was added. Like before, three different versions of this game were released, one for each region. The differences between these are very similar to the differences between the three GameCube versions.
 
In 2008, the game was ported to the [[Wii]], under a significantly different version, called {{npcp1}}. The biggest differences are that the controls were updated to make use of the Wii Remote, and the ability to retry from any previous [[day]] was added. Like before, three different versions of this game were released, one for each region. The differences between these are very similar to the differences between the three GameCube versions.


===Reception===
===Reception===
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