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(I added new information on the S.S. Dolphin in Pikmin 3.) |
(Fixed typo.) |
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When Olimar returns to [[Hocotate]] with a fixed ship at the start of ''[[Pikmin 2]]'', the S.S. Dolphin is sold to help pay the [[Hocotate Freight|Hocotate Freight company]]'s enormous debt. It's then replaced by the [[Hocotate ship]]. | When Olimar returns to [[Hocotate]] with a fixed ship at the start of ''[[Pikmin 2]]'', the S.S. Dolphin is sold to help pay the [[Hocotate Freight|Hocotate Freight company]]'s enormous debt. It's then replaced by the [[Hocotate ship]]. | ||
In | In [[Pikmin 3]], there is no appearance of the S.S. Dolphin. However, there is a reference to the Dolphin in a [[data file]]. If you visit the [[Quaggled Mireclops]] arena in the [[Garden of Hope]], you can find a data file that mentions the S.S. Dolphin. The data file talks about [[Captain Olimar]] getting upset with the [[Hocotate ship]] and wishing to buy back the S.S. Dolphin once the new dept is paid. | ||
In ''Pikmin'', if the player presses {{button|gc|a|wii|a}} while Olimar is on top of the ship's ring of light, his [[spacesuit]]'s [[health]] will be fully replenished, and he will comment on the number of parts he has left to recover. This cannot be done after the [[sunset]] warning timer reaches the number 4. | In ''Pikmin'', if the player presses {{button|gc|a|wii|a}} while Olimar is on top of the ship's ring of light, his [[spacesuit]]'s [[health]] will be fully replenished, and he will comment on the number of parts he has left to recover. This cannot be done after the [[sunset]] warning timer reaches the number 4. |
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