Submerged Castle: Difference between revisions

used infobox and some minor cleanups
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(used infobox and some minor cleanups)
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[[Category:Caves/Caverns]]
{{Solution}}
{{spoiler}}
{{Infobox cave
==Summary and Location==
|cave_name=Submerged Castle
|location=Perplexing Pool
|sublevels=5
|treasures=13
|hazards=Fire, Electricity, Water, Poison, and Explosions
}}
The '''Submerged Castle''' can be arguably one of the most agitating or hardest caves found in Pikmin 2. You are only able to bring Blue Pikmin with you, even if you figure out you can use Blue Pikmin's water patroling ability to carry non-blues onto land where you can get them under your command and enter the cave; this '''will never''' work. It has been programmed ''into the game'', whether somehow you got them under your command or not, that they cannot enter the cave whatsoever. All hazards are found here, making it imperative that you command your Blue Pikmin carefully, though you can get [[Bulbmin]]. The worse is yet to come however, for the boss appears on every level, making it crucial that you devise movements to secure the cave's sublevels quickly. To get to the cave, you need to defeat many [[Yellow Wollywog|Yellow Wollywogs]] and tear down the black gate near [[Glutton's Kitchen]]. After the gate is gone, you need to defeat two [[Hermit Crawmad|Hermit Crawmads]], [[Water Dumple|Water Dumples]] and a [[Withering Blowhog]]. The cave's entrance is surrounded by undrainable water, which is exactly why non-blue Pikmin can't enter, it was programmed so that the situation would make sense.
The '''Submerged Castle''' can be arguably one of the most agitating or hardest caves found in Pikmin 2. You are only able to bring Blue Pikmin with you, even if you figure out you can use Blue Pikmin's water patroling ability to carry non-blues onto land where you can get them under your command and enter the cave; this '''will never''' work. It has been programmed ''into the game'', whether somehow you got them under your command or not, that they cannot enter the cave whatsoever. All hazards are found here, making it imperative that you command your Blue Pikmin carefully, though you can get [[Bulbmin]]. The worse is yet to come however, for the boss appears on every level, making it crucial that you devise movements to secure the cave's sublevels quickly. To get to the cave, you need to defeat many [[Yellow Wollywog|Yellow Wollywogs]] and tear down the black gate near [[Glutton's Kitchen]]. After the gate is gone, you need to defeat two [[Hermit Crawmad|Hermit Crawmads]], [[Water Dumple|Water Dumples]] and a [[Withering Blowhog]]. The cave's entrance is surrounded by undrainable water, which is exactly why non-blue Pikmin can't enter, it was programmed so that the situation would make sense.


==Cave Information==
==Treasures==
*Name: Submerged Castle
*Location: [[Perplexing Pool]]
*Sublevels: 5
*Treasures: 13
*[[Hazards]]: Fire, Electricity, Water, Poison, and Explosions
*Amount of pikmin you need: 60 Blue Pikmin (this level contains a total of 40 Bulbmin so you get 100 pikmin in the end anyway plus you need them.)
 
==List of Treasures==
*[[Bug Bait]]
*[[Bug Bait]]
*[[Diet Doomer]]
*[[Diet Doomer]]
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==Strategy==
==Strategy==
'''Submerged Castle'''
Amount of pikmin you need: 60 Blue Pikmin (this level contains a total of 40 Bulbmin so you get 100 pikmin in the end anyway plus you need them.)
 
'''Sublevels/Treasure:''' 5 / 13
 
'''Hazards:''' Fire, Water, Electricity, Poison


'''Difficulty:''' * * * * (you most likely will lose many pikmin)
'''Difficulty:''' * * * * (you most likely will lose many pikmin)
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== Sublevel 1 ==
===Sublevel 1===
You think you are ready to test out this nightmare hideout? Well,
You think you are ready to test out this nightmare hideout? Well,
to say a few words before you begin, this area is filled with fire hazards, so
to say a few words before you begin, this area is filled with fire hazards, so
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Wheel, 10 weight, 35 Poko). Look for the hole and ''LEAVE AS QUICKly AS YOU CAN!!'''
Wheel, 10 weight, 35 Poko). Look for the hole and ''LEAVE AS QUICKly AS YOU CAN!!'''


== Sublevel 2 ==
===Sublevel 2===
So you got past the sublevel perfectly unharmed? Well, great job!
So you got past the sublevel perfectly unharmed? Well, great job!
This area is home to [[Careening Dirigibug]]s, [[Fiery Dweevil]]s, and [[Bulbmin]]! To
This area is home to [[Careening Dirigibug]]s, [[Fiery Dweevil]]s, and [[Bulbmin]]! To
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lucky (like me), you could've avoided the [[Waterwraith]] from falling!
lucky (like me), you could've avoided the [[Waterwraith]] from falling!


== Sublevel 3 ==
===Sublevel 3===
This place is home to the ELECTRICITY element, so you better be
This place is home to the ELECTRICITY element, so you better be
careful! For the electric generators, swarm them the SECOND THEY TURN OFF.
careful! For the electric generators, swarm them the SECOND THEY TURN OFF.
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bad day (this is a bad day, I've already lost 19 pikmin in this cave)!
bad day (this is a bad day, I've already lost 19 pikmin in this cave)!


== Sublevel 4 ==
===Sublevel 4===
Finally, one of the last floors! If you've lost over 10 pikmin, don't
Finally, one of the last floors! If you've lost over 10 pikmin, don't
take it too lightly, for this is a TOUGH cave! Anyway, this floor is a
take it too lightly, for this is a TOUGH cave! Anyway, this floor is a
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breaking the hole, and then diving on down to the Final Floor!
breaking the hole, and then diving on down to the Final Floor!


==Sublevel 5 Final Floor ==
===Sublevel 5 (Final Floor)===
This must feel like heaven, ey? The Waterwraith will appear in the arena after you enter; however, Waterwraith will appear in the arena by itself if you wait to long. The
This must feel like heaven, ey? The Waterwraith will appear in the arena after you enter; however, Waterwraith will appear in the arena by itself if you wait to long. The
good news: the boss is easy, and the bad news: you are probably down to 60 Blue Pikmin, not including the Bulbmin. However, Bulbmin don't
good news: the boss is easy, and the bad news: you are probably down to 60 Blue Pikmin, not including the Bulbmin. However, Bulbmin don't
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smashing the 3 gates in the starting area. Since you can't take them with you, use your Bulbmin to make 10 purples with the 2 [[Violet Candypop Bud]]s. Since the Waterwraith will appear like normal if you wait to long, use nectar from the eggs instead of waiting for your purples to mature to flowers. Now, smash the 3 eggs and stampede the nectar with your Pikmin, so you should have nothing but flower pikmin in no time! To end this, smash the final black gate, blocking the boss arena, and throw all of your Bulbmin back, for they are useless. Press X to disband your Pikmin, then call all your purple Pikmin, since blues and Bulbmin are useless. Now, prepare for the fnil encounter with the WaterWraith!
smashing the 3 gates in the starting area. Since you can't take them with you, use your Bulbmin to make 10 purples with the 2 [[Violet Candypop Bud]]s. Since the Waterwraith will appear like normal if you wait to long, use nectar from the eggs instead of waiting for your purples to mature to flowers. Now, smash the 3 eggs and stampede the nectar with your Pikmin, so you should have nothing but flower pikmin in no time! To end this, smash the final black gate, blocking the boss arena, and throw all of your Bulbmin back, for they are useless. Press X to disband your Pikmin, then call all your purple Pikmin, since blues and Bulbmin are useless. Now, prepare for the fnil encounter with the WaterWraith!


 
====BOSS BATTLE====
 
===BOSS BATTLE===
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'''NAME''' [[Waterwraith]]
'''NAME''' [[Waterwraith]]