Groovy Long Legs: Difference between revisions

no edit summary
No edit summary
Tag: Mobile edit
Line 14: Line 14:
The '''Groovy Long Legs''' is a [[boss]] in {{p4}}. It is only encountered once hanging from the ceiling on sublevel 5 of [[Below-Grade Discotheque]] before dropping down for a fight.
The '''Groovy Long Legs''' is a [[boss]] in {{p4}}. It is only encountered once hanging from the ceiling on sublevel 5 of [[Below-Grade Discotheque]] before dropping down for a fight.


Its carapace is suggested to have been completely replaced with a Disco Ball with its eyes serving as both photoelectric sensors and lights. The legs are wrapped with strands that look similar to electrical wire, and the second set of joints on all of its limbs have sets of 4 holes containing exocrine glands. The Disco Ball contains a speaker which plays all of the audio heard from the creature in-game.
Its carapace is suggested to have been completely replaced with a disco ball, with its eyes serving as both photoelectric sensors and lights. The legs are wrapped with strands that look similar to electrical wire, and the second set of joints on all of its limbs have sets of 4 holes containing exocrine glands. The disco ball contains a speaker which plays all of the audio heard from the creature in-game.


Like most [[Arachnorb family|Arachnorbs]], it attacks by stomping its four large feet around. This is where shared qualities end though, as the rest of its strategy involves spewing neurologically manipulating gasses below itself, which when coming into contact with Pikmin, hypnotizes them to ''boogie down'' uncontrollably. It then switches the color of its lights before speeding up the rhythm of its stomping in an attempt to squash anything afflicted by its chemicals underneath it.
Like most [[Arachnorb family|Arachnorbs]], it attacks by stomping its four large feet around. This is where shared qualities end though, as the rest of its strategy involves spewing neurologically manipulating gasses below itself, which when coming into contact with Pikmin, hypnotizes them to ''boogie down'' uncontrollably. It then switches the color of its lights before speeding up the rhythm of its stomping in an attempt to squash anything afflicted by its chemicals underneath it.
31

edits