Twins1105

Joined August 2, 2023
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== ActionGuide ==
== ActionGuide ==
'''Text from the Control Guide'''
'''Text from the Control Guide.''' 🗸COMPLETE🗸


{|class="wikitable sortable"
{|class="wikitable sortable"
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|ActionContent_00_220_Yoko||In the Actions menu, tilt ["Variable_L_Stick_Up"] to select Disband,then press ["Variable_Y_Button"] to confirm. Pikmin other than the currently selected type will disband.
|ActionContent_00_220_Yoko||In the Actions menu, tilt ["Variable_L_Stick_Up"] to select Disband,then press ["Variable_Y_Button"] to confirm. Pikmin other than the currently selected type will disband.
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|ActionContent_00_230||j
|ActionContent_00_230||All Pikmin and ["Icon_Happy_Blue"][[Oatchi]] will disband at once. Assign the command in Shortcut Settings.
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|ActionContent_00_240||i
|ActionContent_00_240||In the Actions menu, tilt ["Variable_L_Stick_Down"] to select Switch, then press ["Variable_Y_Button"] to confirm. This action will not be available if you are riding ["Icon_Happy_Blue"][[Oatchi]].
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|ActionContent_00_240_Yoko||j
|ActionContent_00_240_Yoko||In the Actions menu, tilt ["Variable_L_Stick_Down"] to select Switch, then press ["Variable_Y_Button"] to confirm. This action will not be available if you are riding ["Icon_Happy_Blue"][[Oatchi]].
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|ActionContent_00_250||i
|ActionContent_00_250||Use ["Variable_L_Stick"] to move the cursor to the desired Auto Target Lock target.
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|ActionContent_00_260||j
|ActionContent_00_260||Press ["ZR_Button"] while Auto Target Lock is activated to fix the cursor. Press ["ZR_Button"] again to change target.
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|ActionContent_00_260_Yoko||i
|ActionContent_00_260_Yoko||Cannot be selected while holding controller sideways.
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|ActionContent_00_270||j
|ActionContent_00_270||Use ["Variable_L_Stick"] to move the cursor. When Motion Controls are ON, you can move the cursor by tilting your controller for some actions.
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|ActionContent_00_290||i
|ActionContent_00_290||When throwing Pikmin or trying to lock onto an item or object, tilt the controller to move cursor to the desired location. Motion Controls can also be used when calling Pikmin with your whistle.
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|ActionContent_00_300||j
|ActionContent_00_300||Press ["STAB"] to open the Radar Map, then press ["Variable_B_Button"] to display the Tablet menu and change apps. Visit the Gameplay Guide to learn more about your Tablet.
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|ActionContent_00_310||i
|ActionContent_00_310||In the Radar Map, hover the cursor over the place you'd like to go to, then press ["Variable_A_Button"] to automatically move to that location. This action is only available after you learn Command Lv. 2 in your training.
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|ActionContent_00_310_Yoko||j
|ActionContent_00_310_Yoko||In the Radar Map, hover the cursor over the place you'd like to go to, then press ["Variable_A_Button"] to automatically move to that location. This action is only available after you learn Command Lv. 2 in your training.
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|ActionContent_00_320||i
|ActionContent_00_320||In the Radar Map, hover the cursor over the place you'd like to go to, then press ["Variable_A_Button"] to automatically  move to that location. This action is only available after you learn Command Lv. 2 in your training.
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|ActionContent_00_320_Yoko||j
|ActionContent_00_320_Yoko||Use ["Variable_Double_Manual_RstUp"] to zoom in. Use ["Variable_Double_Manual_RstDown"] to zoom out. Move ["Variable_L_Stick"] to adjust position on map.
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|ActionContent_00_310_Yoko||i
|ActionContent_00_330||Press ["Variable_X_Button"] to toggle the Radar Map's orientation between Fixed and the direction of the camera. You can also adjust this in the Options menu under Settings.
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|ActionContent_00_320||j
|ActionContent_00_335||While at the Rescue Command Post, place the cursor over whoever you wish to talk to and press ["Variable_A_Button"] to move to their location instantly.
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|ActionContent_00_320_Yoko||i
|ActionContent_00_335_Yoko||While at the Rescue Command Post, place the cursor over whoever you wish to talk to and press ["Variable_A_Button"] to move to their location instantly.
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|ActionContent_00_330||j
|ActionContent_00_340||Press ["Option"]. Press ["Option"] twice if using horizontal grip. Visit the Gameplay Guide to learn more about the Options menu.
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|ActionContent_00_335||i
|ActionContent_00_350||In the Options menu under Shortcut Settings, you can assign actions and items to ["Cross_Button"] and ["Variable_L_Stick_Press_L_Stick"].
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|ActionContent_00_335_Yoko||j
|ActionContent_00_360||When playing the story, press ["Cross_Button"] or ["Press_L_Stick"] to access your Tablet shortcuts or immediately use items in your pack.
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|ActionContent_00_340||i
|ActionContent_00_360_Yoko||When playing the story, press ["Press_Stick"] to access your Tablet shortcuts or immediately use items in your pack.
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|ActionContent_00_350||j
|ActionContent_00_362||While using Observe in the Piklopedia or Treasure Catalog, use ["Variable_L_Stick] to change viewpoint, use ["Variable_Double_Manual_Horizon_R_Stick"] to rotate the camera, use ["Variable_Double_Manual_PictureBook_RstDown"] for an aerial view, and use ["Variable_Double_Manual_PictureBook_RstUp"] to look closer at a target.
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|ActionContent_00_360||i
|ActionContent_00_362_Yoko||While using Observe in the Piklopedia or Treasure Catalog, use ["Variable_L_Stick"] to change viewpoint, use ["Variable_Double_Manual_Horizon_R_Stick"] to rotate the camera, use ["Variable_Double_Manual_PictureBook_RstUp"] to look closer at a target, and use ["Variable_Double_Manual_PictureBook_RstDown"] for an aerial view.
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|ActionContent_00_360_Yoko||j
|ActionContent_00_363||When using Observe in the Piklopedia or Treasure Catalog, press ["Variable_Double_Manual_ZR"] to display Notes.
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|ActionContent_00_362||i
|ActionContent_00_363_Yoko||When using Observe in the Piklopedia or Treasure Catalog, use ["Variable_Double_Manual_ZR"] to display Notes.
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|ActionContent_00_362_Yoko||j
|ActionContent_00_364||Press ["Variable_A_Button"] to throw an item while observing in the Piklopedia. Scroll through available items by pressing ["Variable_L_Button"] or ["Variable_R_Button"]. Press ["Variable_Y_Button"] to switch between day and night when viewing creatures active at night.
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|ActionContent_00_363||i
|ActionContent_00_365||Press ["Variable_A_Button"] to examine a treasure from all angles while observing it in the Treasure Catalog. If the treasure is interactive, you can press ["Variable_A_Button"] again to trigger its action.
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|ActionContent_00_363_Yoko||j
|ActionContent_00_365_Yoko||Press [PictureFont:IconData key="Variable_A_Button" scale="0.66"/] to examine a treasure from all angles<cf>while observing it in the Treasure Catalog. If the<cf>treasure is interactive, you can press [PictureFont:IconData key="Variable_A_Button" scale="0.66"/] again to trigger its action.
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|ActionContent_00_364||i
|ActionContent_00_366||In the Piklopedia's Engage mode, you can fight creatures over and over again. Press ["Variable_Double_PlayManual_PlusMinus"] to open the Options menu to call or return Pikmin, reset positions, or return to the Piklopedia.
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|ActionContent_00_365_Yoko||j
|ActionContent_00_366_Yoko||In the Piklopedia's Engage mode, you can fight<cf>creatures over and over again. Press [PictureFont:IconData key="Variable_Double_PlayManual_PlusMinus" scale="0.66"/] to<cf>open the Options menu to call or return Pikmin,<cf>reset positions, or return to the Piklopedia.
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|ActionContent_00_366||i
|ActionContent_00_370||Use ["Variable_L_Stick"] to move around. Use ["Variable_Double_Manual_RstUpDown"] to move drone up and down. Use ["Variable_Double_Manual_Horizon_R_Stick"] to rotate drone and change directions.
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|ActionContent_00_366_Yoko||j
|ActionContent_00_370_Yoko||Use ["Variable_L_Stick"] to move around. Use ["Variable_Double_Manual_RstUpDown"] to move drone up and down. Use ["Variable_Double_Manual_Horizon_R_Stick"] to rotate drone and change directions.
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|ActionContent_00_370||i
|ActionContent_00_380||Press ["Variable_Y_Button"] to drop up to three landmark pins. Press ["Variable_X_Button"] to pause/unpause game. Time will pass when game is unpaused. Press ["Variable_B_Button"] to quit operating the drone.
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|ActionContent_00_370_Yoko||j
|ActionContent_00_380_Yoko||Press ["Variable_Y_Button"] to drop up to three landmark pins. Press ["Variable_X_Button"] to pause/unpause game. Time will pass when game is unpaused. Press ["Variable_B_Button"] to quit operating the drone.
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|ActionContent_00_380||i
|ActionContent_00_390||After obtaining a Mystery Capsule item, press ["UseRoulette"] to use it. Visit the Dandori Battle section of the Gameplay Guide to learn more about item effects.
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|ActionContent_00_380_Yoko||j
|ActionContent_00_400||P2 supports P1 by pressing ["Variable_A_Button_2P"] to ["Emphasis"]throw pebbles at a variety of targets["Default"]. Hit the creatures to help defeat them and increase transport speed by hitting objects being transported.
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|ActionContent_00_390||i
|ctionContent_00_400_Yoko||P2 supports P1 by pressing ["Variable_A_Button_2P"] to ["Emphasis"]throw pebbles at a variety of targets["Default"]. Hit the creatures to help defeat them and increase transport speed by hitting objects being transported.
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|ActionContent_00_400||j
|ActionContent_00_401||P2 can support P1 by pressing ["Variable_A_Button_2P"] to ["Emphasis"]throw pebbles at a variety of targets["Default"]. Hit the creatures to help defeat them and increase transport speed by hitting objects being transported.
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|ctionContent_00_400_Yoko||i
|ctionContent_00_401_Yoko||P2 can support P1 by pressing ["Variable_A_Button_2P"] to ["Emphasis"]throw pebbles at a variety of targets["Default"]. Hit the creatures to help defeat them and increase transport speed by hitting objects being transported.
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|ActionContent_00_401||j
|ActionContent_00_402||P2 throws an item by pressing ["Variable_Y_Button_2P"] and selects<cf>items using ["Variable_L_Button_2P"] or ["Variable_R_Button_2P"].
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|ctionContent_00_401_Yoko||i
|ActionContent_00_402_Yoko||P2 throws an item by pressing ["Variable_Y_Button_2P"] and selects items using ["Variable_L_Button_2P"] or ["Variable_R_Button_2P"].
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|ActionContent_00_402||j
|ActionContent_00_404||P2 can use Motion Controls to aim the Pebble Pitcher. Press ["Variable_X_Button_2P"] to reset the Pebble Pitcher to the center of the screen. If using Two-Hand Hold, P2 can also move the Pebble Pitcher with ["L_Stick_2P"].
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|ActionContent_00_402_Yoko||i
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|ActionContent_00_404
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|ActionContent_00_406||i
|ActionContent_00_406||]Turn Motion Controls ON/OFF or adjust the Pebble Pitcher's motion sensitivity in Settings.
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