Portal-Kombat

Joined September 23, 2010
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-Hole of Champions-
-Hole of Champions-
Sublevel 1:
*Dwarf Red Bulborb x 6
*Female Sheargrub x 9
*Nectar Egg x 6
This sublevel greatly resembles the "Battle Field" stage from Pikmin 2's 2-Player Battle. The Research Pod will start off in one chamber, with a big open area in the middle and another chamber on the other side. Go out into the middle and fight the scattered Dwarf Red Bulborbs. The Female Sheargrubs are harmless but also annoying so kill them as well. Once they're gone, you can take the Simple Starter (a small red ball) from the other chamber and go down the hole you find there.
Sublevel 2:
*Male Sheargrub x 8
*Breadbug x 3
*Nectar Egg x 6
This sublevel looks exactly like the last one. This time, there are three breadbugs going after a single treasure on the opposite side of the arena. If you're fast you can beat them to it, but the shearwigs will eat your Pikmin and slow you down if you're not careful. Kill off the enemies that get in the way and get the Early Riser (a small yellow ball) and then go down the hole that's in the other chamber.
Sublevel 3:
*Violet Candypop Bud x 2
This room is also identical to the last, but it is no longer bright. It is kind of dark and hazy with glowcaps growing here and there. Grow Purple Pikmin in the candypop buds, then grab the Outset Orb (a small blue ball) and then go down the hole on the other side of where you started.
Sublevel 4:
*Fire Geyser x 15
*Female Sheargrub x 9
*Male Sheargrub x 8
It may be bright again, but all the extra light comes at a price: fire geysers are all over the arena. Go through shutting them off with reds and pound the sheargrubs with purples to avoid any casualties. Once you reach the other side grab the Beginner's Ball (a small purple ball) then leap down the hole you find here.
Sublevel 5:
*Red Bulborb x 3
*Violet Candypop Bud x 1
*Nectar Egg x 2
They're all spread out pretty far from eachother in the arena, but they'll be dangerous if you get them all woken up at the same time. Defeat each one with a volley of purples. One of the three has the Ready Roller (a small white ball). Make sure you use the candypop bud before you go down to the final floor- and be sure all your Pikmin have flowers.
Sublevel 6: Final Floor
*Sausageborb x 1
*Falling Rock x ?
The same arena throughout the entire cave! Like all the other floors except for Sublevel 3, this one is brightly lit. When you walk through the center of the arena the Sausageborb will come crashing out from one of the walls. It looks a lot like Empress Bulblax, but don't be fooled. This is actually just a Red Bulborb which eats WAY too much. It is quite a behemoth and it will actively chase you and your Pikmin. Because it can barrel roll to the side whenever it needs to squash Pikmin, you'll want to throw purples at the head for best results. It can also dig into the ground and smash out from the walls or floors in a different area, so keep your Pikmin close. After 3/4 of its health is gone it will learn how to fall from the ceiling after it disappears, so move out of the way of its shadow- and keep your Pikmin away from the falling boulders that tumble whenever the creature hits a wall or smashes the floor. After it dies it will give up the Company Keeper (a small, multicolored bag that has images of the different-colored juggling balls on it). This item will allow you to fix your whistle so that you call only a certain color of Pikmin. Now hop on the geyser on the opposite side of where you started to leave the cave!


== Pikmin Species ==
== Pikmin Species ==