Glitches in Pikmin 2: Difference between revisions

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{{ glitch | reproducibility = Low | danger = Harmful | p2 = ? | npcp2 = Yes | image = File:Pikipedia - article.png | video = | caption = | demonstration =   
{{ glitch | reproducibility = Low | danger = Harmful | p2 = ? | npcp2 = Yes | image = File:Pikipedia - article.png | video = | caption = | demonstration =   
| effects = The glitch causes the cave model to spawn in the edge of the platform as shown in the image.
| effects = The glitch causes the cave model to spawn in the edge of the platform as shown in the image.
| howto = Go to the [[Subterranean Complex]] and go to Sublevel 3.  
| howto = Go to the [[Subterranean Complex]] and go to Sublevel 3. This is hypothesized to be possible in other sublevels also, but is easier to understand happening in this sublevel due to the zig-zag part as shown in the image. Simply restart the sublevel until the glitch appears. I will make a link to the video I made with it.
| notes =  
| notes = Walking over the cave may do many things. The only two supported things that may happen are the deaths of your pikmin squad if they are following you, and the reappearing of the captains at the ship if they both fall of while linked. There are many ideas of what might also happen if researched more: Namely, the captains and/or Pikmin getting stick between the cave model and the edge of the platform and possibly being pushed through the platform. It is also hypothesized that if one switched captains while falling it may have the same effect as the dweevil-falling-into-the-abyss-with-captain(s) glitch.
| normal =  
| normal = Normally, the cave model should spawn in a dead end or sometimes near the border of a platform.
| explanation =  
| explanation = The cave model usually spawns randomly, but there must have been a gap in the code somewhere because the model came into a part of the edge it was not supposed to be in. The weird shaped platform did not help.
}}
}}


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