Spotty Bulbear: Difference between revisions

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In {{p1}}, Spotty Bulbears largely spend their time sleeping, only waking up if disturbed by the Pikmin or [[Olimar]]. They have piercing red pupils when awake and actively pursuing prey. They have slightly more health than their Spotty Bulborb counterparts, making confrontation riskier. The red spots on their back constantly change in size, even after the creature's death. They have a noticeable [[Health#Regeneration|regeneration]] factor, healing if the player takes too much time to kill them.
In {{p1}}, Spotty Bulbears largely spend their time sleeping, only waking up if disturbed by the Pikmin or [[Olimar]]. They have piercing red pupils when awake and actively pursuing prey. They have slightly more health than their Spotty Bulborb counterparts, making confrontation riskier. The red spots on their back constantly change in size, even after the creature's death. They have a noticeable [[Health#Regeneration|regeneration]] factor, healing if the player takes too much time to kill them.


In {{p2}}, Spotty Bulbears never sleep, spending all of their time patrolling the map in search of prey. They have far greater maneuverability than other Grub-dogs and lack a patrol route; they will wander the entire map in search of prey, often followed by multiple Dwarf Bulbears. In any sublevel or area where a Spotty Bulbear is active, extreme caution must be taken until it is safely disposed of, lest working or even idle Pikmin be eaten. Most notably, one will appear in the [[Perplexing Pool]] after Day 30. Its mobility means that it can even wander into the landing site to eat Pikmin idle by the [[Onion]]s and the Ship, making it a priority target.
In {{p2}}, Spotty Bulbears never sleep, spending all of their time patrolling the map in search of prey. They have far greater maneuverability than other Grub-dogs and lack a patrol route; they will wander the entire map in search of prey, often followed by multiple Dwarf Bulbears. In any sublevel or area where a Spotty Bulbear is active, extreme caution must be taken until it is safely disposed of, as it is capable of attacking and killing Pikmin that are either working or even idling at base. Most notably, one will appear in the [[Perplexing Pool]] after Day 30. Its mobility means that it can even wander into the landing site to eat Pikmin idle by the [[Onion]]s and the Ship, making it a priority target.


Spotty Bulbears in this game do not truly die when defeated, instead falling unconscious. When lying unconscious, its health will steadily regenerate as it attempts to [[Health#Revival|revive]] itself. If the body is not destroyed, either by depositing it in an Onion, the [[Research Pod]], or defeating the creature while it is [[Ultra-bitter spray|petrified]], it will eventually wake back up, requiring a repeated "kill", a trait it shares with [[Gatling Groink]]s. In the event that the body cannot be destroyed, leaving the area while it is down, such as entering a cave or proceeding to a deeper sublevel, is advised.
Spotty Bulbears in {{p2}} do not truly die when defeated, instead falling unconscious. When lying unconscious, its health will steadily regenerate as it attempts to [[Health#Revival|revive]] itself. If the body is not destroyed, either by depositing it in an Onion, the [[Research Pod]], or defeating the creature while it is [[Ultra-bitter spray|petrified]], it will eventually wake back up, requiring a repeated "kill", a trait it shares with [[Gatling Groink]]s. In the event that the body cannot be destroyed, leaving the area while it is down, such as entering a cave or proceeding to a deeper sublevel, is advised.


In {{p3}}, Spotty Bulbears are much rarer. There is only one in the story mode, at the [[Distant Tundra]], guarding an [[Astringent Clump]] past a bamboo gate in a cave. In this game, they are more resistant to [[bomb rock]]s, and if they can't reach the place their prey is at, they just stomp their foot and give up, instead of trying forever. They keep their sleepless wandering, but they also have a number of new weaknesses:
In {{p3}}, Spotty Bulbears are much rarer. There is only one in the story mode, at the [[Distant Tundra]], guarding an [[Astringent Clump]] past a bamboo gate in a cave. In this game, they are more resistant to [[bomb rock]]s, and if they can't reach the place their prey is at, they just stomp their foot and give up, instead of trying forever. They keep their sleepless wandering, but they also have a number of new weaknesses:
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== Trivia ==
== Trivia ==
*In the [[enemy reel]] in {{p1}}, Bulborbs are often present in places that Bulbears inhabit in the final version. This suggests that Spotty Bulbears were likely intended to be much rarer during [[Pikmin prerelease information|''Pikmin's'' development]] or potentially were implemented far later in development.
*In the [[enemy reel]] in {{p1}}, Bulborbs are often present in places that Bulbears inhabit in the final version. This suggests that Spotty Bulbears were likely intended to be much rarer during [[Pikmin prerelease information|''Pikmin's'' development]] or potentially were implemented far later in development.
*The enemy reel also notes that Spotty Bulbears display "indefatigability," suggesting a degree of tirelessness or persistence. While this is inaccurate in {{p1}}, as they sleep just as often as Spotty Bulborbs, this noticeably does apply to their depictions in the rest of the games, where they never sleep and are always found patrolling areas. It particularly applies to their revival mechanics in {{p2}}, as well.
*The enemy reel also notes that Spotty Bulbears display "indefatigability," suggesting a degree of tirelessness or persistence. While this is inaccurate in {{p1}}, as they sleep just as often as Spotty Bulborbs and disengage chases just as quickly as them, this notably does apply to their depictions in the rest of the games, where they never sleep and are always found patrolling areas. It particularly applies to their revival mechanics in {{p2}}, as well.
*The Spotty Bulbear was one of four enemies that were planned, but ultimately removed, for the roulette wheel in {{p2}}'{{'s}} [[2-Player Battle]], along with the [[Antenna Beetle]], and the [[Fiery Dweevil|Fiery]]/[[Hydro Dweevil]]s.
*The Spotty Bulbear was one of four enemies that were planned, but ultimately removed, for the roulette wheel in {{p2}}'{{'s}} [[2-Player Battle]], along with the [[Antenna Beetle]], and the [[Fiery Dweevil|Fiery]]/[[Hydro Dweevil]]s.
*An unused cave with a maze-like single floor was used to test the Spotty Bulbear's AI in {{p2}}. This cave can be found in the game's files, and its caveinfo name is known as 敵チェック (meaning "Enemy Check").
*If a Spotty Bulbear bumps into a member of the [[grub-dog family]] that is sleeping, it will wake them up, although they will almost immediately go back to sleep unless a Leader or Pikmin are nearby. The ''only'' grub-dog it cannot wake up are [[Orange Bulborb]]s, which are, ironically, established as being the lightest sleepers. This behavior can only be seen on sublevel 9 of the [[Hole of Heroes]], although it's inability to wake up Orange Bulborbs can also be seen on sublevel 2 of the [[Emperor's Realm]] challenge stage.
*If a Spotty Bulbear bumps into a member of the [[grub-dog family]] that is sleeping, it will wake them up, although they will almost immediately go back to sleep if a Leader or Pikmin aren't around. Ironically, it cannot wake up [[Orange Bulborb]]s, which are established as being the lightest sleepers. This behavior can only be seen on sublevel 9 of the [[Hole of Heroes]].
*The Spotty Bulbear and the [[Gatling Groink]] are the only enemies that can [[Health#Revival|revive]] in {{p2}}. Both of these enemies also notably are the only ones in the game that can freely roam the areas they are found in.
*The Spotty Bulbear and the [[Gatling Groink]] are the only enemies that can [[Health#Revival|revive]] in {{p2}}. Notably, [[Dwarf Bulbear]]s, which are juvenile Bulbears, cannot, suggesting that this ability may be tied to age.
*Like their [[Dwarf Bulbear|younger counterpart]], the coloration of the Bulbear's eyes has changed multiple times throughout the series. They are red/indigo in ''Pikmin'', indigo in ''Pikmin 2'', and purple in ''Pikmin 3'' and ''Pikmin 4''.
*Like their [[Dwarf Bulbear|younger counterpart]], the coloration of the Bulbear's eyes has changed multiple times throughout the series. They are red/indigo in ''Pikmin'', indigo in ''Pikmin 2'', and purple in ''Pikmin 3'' and ''Pikmin 4''.
*In {{p1}}, the pupil color of Spotty and Dwarf Bulbears changes depending on the circumstance. They are a piercing, bloodshot red if actively pursuing prey, and indigo when not, such as when returning to their territory to fall back asleep.{{cite web|https://twitter.com/_Flamsey/status/1638306440090664960|Twitter video|Twitter|published={{date|21|March|2023}}|retrieved={{date|8|May|2023}}}}
*In {{p1}}, the pupil color of Spotty and Dwarf Bulbears changes depending on the circumstance. They are a piercing, bloodshot red if actively pursuing prey, and indigo when not, such as when returning to their territory to fall back asleep.{{cite web|https://twitter.com/_Flamsey/status/1638306440090664960|Twitter video|Twitter|published={{date|21|March|2023}}|retrieved={{date|8|May|2023}}}}
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