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edits
m (→Carrying Louie during a cutscene: This is quite wrong as you can force Pikmin to carry a treasure during a cutscene by throwing them onto the treasure right before the cutscene triggers) |
m (→Undead Ranging Bloyster: I can reproduce this glitch a will by doing that... so I think this is what makes this glitch possible.) |
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===Undead Ranging Bloyster=== | ===Undead Ranging Bloyster=== | ||
{{glitch | reproducibility = | {{glitch | reproducibility = High | danger = Harmless | p2 = Yes | npcp2 = Yes | youtube = 5fK_oL0R-xU | ||
| effects = Makes a [[Ranging Bloyster]]'s antenna flash and emit waves even after death. | | effects = Makes a [[Ranging Bloyster]]'s antenna flash and emit waves even after death. | ||
| howto = Fight the Ranging Bloyster, and | | howto = Fight the Ranging Bloyster, and have it perform its death animation [[Camera#Off-camera objects|off camera]]. | ||
| explanation = | | explanation = none | ||
}} | }} | ||
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