Canon: Difference between revisions

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Olimar's Comeback needs much more detail IMO.
(Added Olimar's Comeback to the overview.)
(Olimar's Comeback needs much more detail IMO.)
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Meanwhile, Alph and Brittany reunite once more in the Distant Tundra, take down the Vehemoth Phosbat, and rescue Charlie. They then head off to Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They manage to rescue Louie, who was captured by the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]] and steal all their juice and Charlie's rubber ducky the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open with unknown explosives. Meanwhile, Louie starts recording [[Secret Files#Louie's log|his log]] but is attacked by the [[Quaggled Mireclops]], and the creature presumably crushed the Hocotate ship into the ground at that moment. The trio eventually discover and defeat the Quaggled Mireclops, with the Hocotate ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of Olimar, and the explorers set out to rescue him at the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic-drive key, and the whole cast leaves the planet.
Meanwhile, Alph and Brittany reunite once more in the Distant Tundra, take down the Vehemoth Phosbat, and rescue Charlie. They then head off to Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They manage to rescue Louie, who was captured by the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]] and steal all their juice and Charlie's rubber ducky the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open with unknown explosives. Meanwhile, Louie starts recording [[Secret Files#Louie's log|his log]] but is attacked by the [[Quaggled Mireclops]], and the creature presumably crushed the Hocotate ship into the ground at that moment. The trio eventually discover and defeat the Quaggled Mireclops, with the Hocotate ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of Olimar, and the explorers set out to rescue him at the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic-drive key, and the whole cast leaves the planet.


There are four endings to ''Pikmin 3'' (and a game over state), depending on how much fruit the player obtains and if they ran out of juice or not, as explained [[Pikmin 3#Endings|here]]. At this point, none of the endings have been confirmed or denied to be canon, but in order for the events of [[Olimar's Comeback]] to happen, the Koppaites could not have collected all 66 fruits, as that ending mentions how Louie was accidentally left on the planet, which is not the case in Olimar's Comeback.
There are four endings to ''Pikmin 3'' (and a game over state), depending on how much fruit the player obtains and if they ran out of juice or not, as explained [[Pikmin 3#Endings|here]]. At this point, none of the endings have been confirmed or denied to be canon, but due to Louie not being left behind on the planet in [[Olimar's Comeback]], it can be assumed that the Koppaites did not collect all 66 fruits. The Koppaites couldn't have starved to death either, because if they did, the events in Olimar's Comeback couldn't occur.
 
After arriving back on Hocotate, Olimar and Louie are told by the President to immediately return to the planet to recover the broken Hocotate ship. They land on the planet on an unnamed escape pod and start going between the areas with the goal of collecting the 5 missing ship parts. On the first day they grow lots of Pikmin for the rest of the mission. On the second and third days they come across large numbers of enemies that they need to defeat to continue, and also find the Hocotate ship in its broken state in the Garden of Hope. On the fourth day they find the first ship part, the [[Main Engine]]. On the fifth day they split up to fight enemies, and on the sixth day they decide to collect treasure, though Louie runs away at the end of the day. On the seventh day, Olimar and Louie reunite again. On the eighth day, they collect some fruits. On the ninth day, they collect a second ship part, the [[Chronos Reactor]]. On the tenth and final day, they collect the last 3 parts, the [[Nova Blaster]], [[Repair-type Bolt]], and [[Analog Computer]], which are found inside enemies. They then leave the planet and return to Hocotate on the newly completed Hocotate ship.


Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]], and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. (The [[S.S. Dolphin II]] recognizes the Pikmin types first discovered in ''Pikmin 3'', which is why ''Hey! Pikmin'' is known to come after it.{{cite quote|Ah! Those are Rock Pikmin. They're strong enough to break solid objects, such as crystals. If anything gets in your way, call on a Rock Pikmin to bust right through!|The [[S.S. Dolphin II]]|introducing [[Rock Pikmin]]}}{{cite quote|Winged Pikmin, eh? Those will be nice to have around if you fall from a high place. Unlike other Pikmin, they can even follow you into places you can only reach with your jetpack.|[[S.S. Dolphin II]]|introducing [[Winged Pikmin]]}}) At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.
Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]], and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. (The [[S.S. Dolphin II]] recognizes the Pikmin types first discovered in ''Pikmin 3'', which is why ''Hey! Pikmin'' is known to come after it.{{cite quote|Ah! Those are Rock Pikmin. They're strong enough to break solid objects, such as crystals. If anything gets in your way, call on a Rock Pikmin to bust right through!|The [[S.S. Dolphin II]]|introducing [[Rock Pikmin]]}}{{cite quote|Winged Pikmin, eh? Those will be nice to have around if you fall from a high place. Unlike other Pikmin, they can even follow you into places you can only reach with your jetpack.|[[S.S. Dolphin II]]|introducing [[Winged Pikmin]]}}) At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.
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