Glitches in Pikmin 2: Difference between revisions
→Undead Ranging Bloyster: Can confirm (because it just happened to me), this does still happen on the Switch version. I have a clip that I can upload somewhere if needed.
Sparrow44124 (talk | contribs) (→Hard to reproduce: Added the glitch that causes spiderwort mold to become indestructible) |
(→Undead Ranging Bloyster: Can confirm (because it just happened to me), this does still happen on the Switch version. I have a clip that I can upload somewhere if needed.) |
||
Line 442: | Line 442: | ||
===Undead Ranging Bloyster=== | ===Undead Ranging Bloyster=== | ||
{{glitch | reproducibility = High | consequences = Harmless | p2 = Yes | npcp2 = Yes | youtube = 5fK_oL0R-xU | other = [https://www.youtube.com/watch?v=nAbt2JJjL3w&t=2h20m56s Another demonstration] | {{glitch | reproducibility = High | consequences = Harmless | p2 = Yes | npcp2 = Yes | p2s = Yes | youtube = 5fK_oL0R-xU | other = [https://www.youtube.com/watch?v=nAbt2JJjL3w&t=2h20m56s Another demonstration] | ||
| effects = Makes a [[Ranging Bloyster]]'s antenna flash and emit waves even after death. | | effects = Makes a [[Ranging Bloyster]]'s antenna flash and emit waves even after death. | ||
| howto = Fight the Ranging Bloyster, and have it perform its death animation [[Camera#Off-camera objects|off camera]]. | | howto = Fight the Ranging Bloyster, and have it perform its death animation [[Camera#Off-camera objects|off camera]]. |