Wollyhop: Difference between revisions

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[[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollyhop will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollyhop's shadow (the area where it will land). Re-swarm when it lands. Note this strategy can cause the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] to occur. In reality, Pikmin only need to be touching the Wollyhop in order to weigh it down.{{cite youtube|KCDru_6Mx8M|of a Wollyhop being weighed down by bomb-rock Pikmin touching it|published={{date|7|June|2022}}|retrieved={{date|10|June|2022}}}}
[[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollyhop will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollyhop's shadow (the area where it will land). Re-swarm when it lands. Note this strategy can cause the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] to occur. In reality, Pikmin only need to be touching the Wollyhop in order to weigh it down.{{cite youtube|KCDru_6Mx8M|of a Wollyhop being weighed down by bomb-rock Pikmin touching it|published={{date|7|June|2022}}|retrieved={{date|10|June|2022}}}}


An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the Wollyhop's vicinity and the Wollyhop will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the bomb-rock will explode next to it. Repeat once more to kill it. In the ''[[New Play Control!]]'' version of the game, as Pikmin no longer drop the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollyhop while it is in the air so the Pikmin throws it while it is on the ground.
An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the Wollyhop's vicinity and the Wollyhop will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the bomb-rock will explode next to it. Repeat once more to kill it. In the ''[[New Play Control!]]'' version of the game, as Pikmin no longer drops the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollyhop while it is in the air so the Pikmin throws it while it is on the ground.


The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming, since throwing is slower in the first game.
The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming since throwing is slower in the first game.


====''Pikmin 2''====
====''Pikmin 2''====
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the Wollyhop to the ground here than in ''Pikmin'', so it is in fact easier to kill. Once again, in the event that it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if you don't have Purple Pikmin) is to use a group of about 10-20 Pikmin, and throw all the Pikmin before the Wollyhop takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollyhop, and the fact that Pikmin are invincible when airborne, this is a very viable strategy.
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the Wollyhop to the ground here than in ''Pikmin'', so it is in fact easier to kill. Once again, in the event that it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if you don't have Purple Pikmin) is to use a group of about 10-20 Pikmin and throw all the Pikmin before the Wollyhop takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollyhop, and the fact that Pikmin is invincible when airborne, this is a very viable strategy.


{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
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===''Pikmin 2'' Nintendo Player's Guide===
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Standard Wollywogs are pale because they never get any sun. You'll find them underground areas exclusively, and often in the water. Attack the hoppers with small squads of tossed Pikmin. If you swarm them, chances are some of your troops will get squashed.}}
{{transcript|Standard Wollywogs are pale because they never get any sun. You'll find them in underground areas exclusively, and often in the water. Attack the hoppers with small squads of tossed Pikmin. If you swarm them, chances are some of your troops will get squashed.}}


===''New Play Control! Pikmin'' European website===
===''New Play Control! Pikmin'' European website===
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{{see more|Amphituber family#Naming}}
{{see more|Amphituber family#Naming}}
{{naming
{{naming
|common    = Wollyhop. Like the [[Yellow Wollyhop]] and [[Wolpole]], this enemy was originally called "Wollywog" in all regions, but was renamed to "Wollyhop" for the European [[Region|version]] of {{npcp1}} and {{npcp2}} and in all regions of the HD version of {{P1}} and {{P2}} on Switch. Either way, the name comes from pollywog, another word for tadpole.
|common    = Wollyhop. Like the [[Yellow Wollyhop]] and [[Wolpole]], this enemy was originally called "Wollywog" in all regions but was renamed to "Wollyhop" for the European [[Region|version]] of {{npcp1}} and {{npcp2}} and in all regions of the HD version of {{P1}} and {{P2}} on Switch. Either way, the name comes from pollywog, another word for tadpole.
|jpcommon  = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog", and {{j|マロ|Maro}} is a common name among the {{w|kuge}}, a class of individuals who wear makeup to make their faces pale white. It may also incorporate {{j|丸|maro|circle|f=tp}}, referring to its shape compared to the Yellow Wollyhop.
|jpcommon  = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog", and {{j|マロ|Maro}} is a common name among the {{w|kuge}}, a class of individuals who wear makeup to make their faces pale white. It may also incorporate {{j|丸|maro|circle|f=tp}}, referring to its shape compared to the Yellow Wollyhop.
|jpname    = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}.
|jpname    = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}.
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