Ultra-spicy spray: Difference between revisions

Iridescent Glint Beetle, frozen enemies.
(→‎Use: Clarify: Oatchi OR Moss)
(Iridescent Glint Beetle, frozen enemies.)
Line 1: Line 1:
{{game icons|p2=y|p3=y|p4=y}}
{{game icons|p2=y|p3=y|p4=y}}
[[File:Pik2 UltraPikmin.jpg|thumb|[[Blue Pikmin]] powered-up by an ultra-spicy spray.]]
[[File:Pik2 UltraPikmin.jpg|thumb|[[Blue Pikmin]] powered-up by an ultra-spicy spray.]]
'''Ultra-spicy spray''' ({{j|ゲキカラスプレー|Gekikara supurē}}) is a red-colored [[spray]] that can be obtained by gathering ten ultra-spicy berries from a [[Burgeoning Spiderwort]] plant, or finding a [[Spray#Spray nectar|concentrated dose]]. In ''[[Pikmin 4]]'', they can also be obtained by throwing a pikmin at a [[Honeywisp]]. When used, any Pikmin in the party will become more efficient at their tasks, and in ''[[Pikmin 3]]'' and {{p4}}, bloomed into the flower [[Maturity|stage]] as well.
'''Ultra-spicy spray''' ({{j|ゲキカラスプレー|Gekikara supurē}}) is a red-colored [[spray]] that can be obtained by gathering ten ultra-spicy berries from a [[Burgeoning Spiderwort]] plant, or finding a [[Spray#Spray nectar|concentrated dose]]. In {{p4}}, they can also be obtained by throwing a Pikmin at a [[Honeywisp]] or [[Iridescent Glint Beetle]], or when defeating an enemy that is [[Ice|frozen]]. When used, any Pikmin in the party will become more efficient at their tasks, and in {{p3}} or ''Pikmin 4'', bloomed into the flower [[Maturity|stage]] as well.


== Use ==
== Use ==
By pressing {{button|gc|padd|wii|2}} in ''Pikmin 2'', {{button|wiiu|padu|wii|padu|wiiu|pcpadu}} (or by tapping the "Spray" button on the Wii U GamePad) in ''Pikmin 3'', or {{button|switch|y}} + up in ''Pikmin 3 Deluxe'', any [[Pikmin family|Pikmin]] following the current [[leader]]'s party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In ''Pikmin 4'', all Pikmin on the field will be powered up, regardless of whether they are in the leader’s party. In addition, [[Oatchi]] or [[Moss]] will be levelled up if they are also on the field. In ''Pikmin 2'', their leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over [[Captain Olimar|Olimar]]'s head. In ''Pikmin 3'', and ''Pikmin 4'' they will be instantly [[Maturity|upgraded]] from a leaf or bud into a flower. Aesthetically, the affected Pikmin's flower has an orange glow, while their body glows pink.
By pressing {{button|gc|padd|wii|2}} in {{p2}}, {{button|wiiu|padu|wii|padu|wiiu|pcpadu}} (or by tapping the "Spray" button on the Wii U GamePad) in ''Pikmin 3'', or {{button|switch|y}} + up in ''Pikmin 3 Deluxe'', any [[Pikmin family|Pikmin]] following the current [[leader]]'s party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In ''Pikmin 4'', all Pikmin on the field will be powered up, regardless of whether they are in the leader’s party. In addition, [[Oatchi]] or [[Moss]] will be levelled up if they are also on the field. In ''Pikmin 2'', their leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over [[Captain Olimar|Olimar]]'s head. In ''Pikmin 3'', and ''Pikmin 4'' they will be instantly [[Maturity|upgraded]] from a leaf or bud into a flower. Aesthetically, the affected Pikmin's flower has an orange glow, while their body glows pink.


Each Pikmin's maximum running speed becomes nearly as fast as flowered [[White Pikmin]], and the affected Pikmin receive a general increase in task speed, which affects their attack frequency, their efficiency when taking down [[gate]]s, constructing [[bridge]]s, and recovering from enemy attacks. The effects wear off after 40 seconds in ''Pikmin 2'', and 30 seconds in ''Pikmin 3'', though they keep their newly-gained flower maturity.
Each Pikmin's maximum running speed becomes nearly as fast as flowered [[White Pikmin]], and the affected Pikmin receive a general increase in task speed, which affects their attack frequency, their efficiency when taking down [[gate]]s, constructing [[bridge]]s, and recovering from enemy attacks. The effects wear off after 40 seconds in ''Pikmin 2'', and 30 seconds in ''Pikmin 3'', though they keep their newly-gained flower maturity.
20

edits