Groovy Long Legs: Difference between revisions

In the introduction, some numbers were spelled out and others (four) weren't. 19 was left alone because, generally, you type out numbers 10 or below.
(Changed the wording of the trivia bit just added about the Puffstool)
(In the introduction, some numbers were spelled out and others (four) weren't. 19 was left alone because, generally, you type out numbers 10 or below.)
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The '''Groovy Long Legs''' ({{j|ダマグモインフェルノ|Dama Gumo Inferno|Inferno Orb Spider}}) is a member of the [[Arachnorb family]], and only appears once as a [[boss]] in {{P4}}. It's one of two bio-mechanical enemies seen in the game, with its carapace suggested to have been completely replaced with a disco light ball, with its 19 separate eyes serving as both photoelectric sensors and lights. The beast's 4 bony white legs are wrapped with strands that look similar to electrical wire, and the second set of joints on all of its limbs have sets of 4 holes containing exocrine glands. The disco light ball contains a speaker that plays all of the audio heard from the creature in-game.
The '''Groovy Long Legs''' ({{j|ダマグモインフェルノ|Dama Gumo Inferno|Inferno Orb Spider}}) is a member of the [[Arachnorb family]], and only appears once as a [[boss]] in {{P4}}. It's one of two bio-mechanical enemies seen in the game, with its carapace suggested to have been completely replaced with a disco light ball, with its 19 separate eyes serving as both photoelectric sensors and lights. The beast's four bony white legs are wrapped with strands that look similar to electrical wire, and the second set of joints on all of its limbs have sets of four holes containing exocrine glands. The disco light ball contains a speaker that plays all of the audio heard from the creature in-game.


Like most [[Arachnorb family|Arachnorbs]], the Groovy Long Legs attacks by stomping its four large feet around. This is where shared qualities end though, as the rest of its strategy involves spewing neurologically manipulating gasses below itself, which, when coming into contact with Pikmin, [[confusion|hypnotizes]] them to dance uncontrollably. It then switches the color of its eyes before speeding up the rhythm of its stomping in an attempt to squash anything afflicted by the chemicals underneath it.
Like most [[Arachnorb family|Arachnorbs]], the Groovy Long Legs attacks by stomping its four large feet around. This is where shared qualities end though, as the rest of its strategy involves spewing neurologically manipulating gasses below itself, which, when coming into contact with Pikmin, [[confusion|hypnotizes]] them to dance uncontrollably. It then switches the color of its eyes before speeding up the rhythm of its stomping in an attempt to squash anything afflicted by the chemicals underneath it.
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