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It is unknown how these Pikmin were propagated but several possibilities are implied, such as [[Olimar]] and/or [[Louie]] having previously visited the area and may have left them behind, or that Pikmin have learned to become self-sufficient. There are also certain [[Sprout#Pikmin seed|events]] which can naturally produce a seed as well as [[Smoky Progg|creatures]] able to uproot the sprouts. All games' versions of [[Challenge Mode]] either start the player with a set number of Pikmin or sprouts available to pluck, but these are not counted here as they are not part of any game's main Pikmin count. | It is unknown how these Pikmin were propagated but several possibilities are implied, such as [[Olimar]] and/or [[Louie]] having previously visited the area and may have left them behind, or that Pikmin have learned to become self-sufficient. There are also certain [[Sprout#Pikmin seed|events]] which can naturally produce a seed as well as [[Smoky Progg|creatures]] able to uproot the sprouts. All games' versions of [[Challenge Mode]] either start the player with a set number of Pikmin or sprouts available to pluck, but these are not counted here as they are not part of any game's main Pikmin count. | ||
== Pikmin == | == ''Pikmin'' == | ||
Wild Pikmin are never encountered in ''Pikmin'' as all 3 Onions in the game initially sit dormant and must be activated before the first Pikmin seed is produced. However, the good [[ending]] of the game implies that wild Pikmin become more common as they are able to fend for themselves thanks to [[Olimar]]'s leadership. | Wild Pikmin are never encountered in ''Pikmin'' as all 3 Onions in the game initially sit dormant and must be activated before the first Pikmin seed is produced. However, the good [[ending]] of the game implies that wild Pikmin become more common as they are able to fend for themselves thanks to [[Olimar]]'s leadership. | ||
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