50 Pikmin challenge: Difference between revisions

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A '''50-Pikmin run''' is a playthrough of'' [[Pikmin 1|Pikmin]]'' with only 50 [[Pikmin (species)|Pikmin]], the minimum possible number. Like the [[6-day run]] or the [[zero-death run]], it is recommended that you have completed the game at least once before attempting due to its challenging nature.
A '''50-Pikmin run''' is a playthrough of'' [[Pikmin 1|Pikmin]]'' with only 50 [[Pikmin (species)|Pikmin]], the minimum possible number. Like the [[6-day run]] or the [[zero-death run]], it is recommended that you have completed the game at least once before attempting due to its challenging nature.


=='''Reasoning behind the number'''==
==Reasoning behind the number==
The [[Gluon Drive]] requires a mimimum of 50 Pikmin to carry. This means that the entire main game is entirely beatable with only 50 Pikmin ever raised. The minimum amount of time this has ever been completed is in 9 days.
The [[Gluon Drive]] requires a mimimum of 50 Pikmin to carry. This means that the entire main game is entirely beatable with only 50 Pikmin ever raised. The minimum amount of time this has ever been completed is in 9 days.


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