Bulborb: Difference between revisions

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{{otheruses|the red [[grub-dog]]|other uses|Bulborb (disambiguation)}}
{{otheruses|the red [[grub-dog]]|other uses|Bulborb (disambiguation)}}


The '''Bulborb''' ({{j|チャッピー|Chappii|Chappy}}) (orignaly called a '''Spotty Bulborb''' , later known as a '''Red Bulborb''') the is a common type of [[enemy]] in {{p}}, {{p2}}, {{p3}}, and {{p4}}, and a [[boss]] in {{hp}}. Bulborbs have a large mouth, eyes on stalks, and a red back with white spots. They are nocturnal creatures, but when there are [[Pikmin family|Pikmin]] nearby, they will wake up and try to eat the Pikmin. They are considered to be the most standard and iconic enemies of the {{ps}}. They are often found alongside [[Dwarf Bulborb]]s, which are actually a different species.
The '''Bulborb''' ({{j|チャッピー|Chappii|Chappy}}) (orignaly known as the '''Spotty Bulborb''' , later known as the '''Red Bulborb''') the is a common type of [[enemy]] in {{p}}, {{p2}}, {{p3}}, and {{p4}}, and a [[boss]] in {{hp}}. Bulborbs have a large mouth, eyes on stalks, and a red back with white spots. They are nocturnal creatures, but when there are [[Pikmin family|Pikmin]] nearby, they will wake up and try to eat the Pikmin. They are considered to be the most standard and iconic enemies of the {{ps}}. They are often found alongside [[Dwarf Bulborb]]s, which are actually a different species.


==Stats==
==Stats==
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===''Pikmin''===
===''Pikmin''===
[[Swarm]]ing a large group of 50 or so Pikmin onto a Bulborb, preferably [[Red Pikmin]] due to their increased attack power, proves quite effective most of the time. If only a few Pikmin are available, they should be [[throw]]n onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. [[Bomb-rock]]s can also be used to attack a Bulborb, and it takes two blasts to kill it this way. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position.
[[Swarm]]ing a large group of 50 or so Pikmin onto a Spotty Bulborb, preferably [[Red Pikmin]] due to their increased attack power, proves quite effective most of the time. If only a few Pikmin are available, they should be [[throw]]n onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. [[Bomb-rock]]s can also be used to attack a Bulborb, and it takes two blasts to kill it this way. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position.


===''Pikmin 2''===
===''Pikmin 2''===
Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few [[Purple Pikmin]] can cause serious damage, especially if they stun the Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it.
Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few [[Purple Pikmin]] can cause serious damage, especially if they stun the Red Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it.


If the Pikmin army is very small, another strategy is to wake up the Bulborb and make it chase the leader until it goes far enough away from its starting location, at which point it will turn around and return to its original sleeping spot. Once it returns there, attacking at the moment it starts sleeping can provide the player with a few crucial seconds in which the Bulborb is entirely immobilized and harmless.
If the Pikmin army is very small, another strategy is to wake up the Red Bulborb and make it chase the leader until it goes far enough away from its starting location, at which point it will turn around and return to its original sleeping spot. Once it returns there, attacking at the moment it starts sleeping can provide the player with a few crucial seconds in which the Red Bulborb is entirely immobilized and harmless.


In some metal-themed [[cave]]s, Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off.
In some metal-themed [[cave]]s, Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off.
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