Glitches in Pikmin: Difference between revisions

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{{glitch | reproducibility = Low | danger = Harmful | p1 = Yes | npcp1 = Yes | youtube = UKHwhtTMVB8 | vcaption = YouTube video (at 1:46) | other = [[:File:Crushing glitch.gif|Example animation, viewed from under the ground.]]
{{glitch | reproducibility = Low | danger = Harmful | p1 = Yes | npcp1 = Yes | youtube = UKHwhtTMVB8 | vcaption = YouTube video (at 1:46) | other = [[:File:Crushing glitch.gif|Example animation, viewed from under the ground.]]
| effects = Compresses a Pikmin through the ground, killing it when it touches the [[pit]].
| effects = Compresses a Pikmin through the ground, killing it when it touches the [[pit]].
| howto = When battling an enemy, there is a chance that some Pikmin will mysteriously vanish without leaving a [[spirit]] or making a sound. There are several enemies where this happens, but the most common are [[Wollywog]]s, [[Red Bulborb]]s, and the similar enemies. It also happens with more regularity when [[swarm]]ing enemies rather than [[throw]]ing Pikmin at them, and it's more likely to happen the more Pikmin are used. It can also happen after combat, when the enemy is falling, and with [[pellet]]s.
| howto = When battling an enemy, there is a chance that some Pikmin will mysteriously vanish without leaving a [[spirit]] or making a sound. There are several enemies where this happens, but the most common are [[WollyHog]]s, [[Red Bulborb]]s, and the similar enemies. It also happens with more regularity when [[swarm]]ing enemies rather than [[throw]]ing Pikmin at them, and it's more likely to happen the more Pikmin are used. It can also happen after combat, when the enemy is falling, and with [[pellet]]s.
| notes = This glitch is more frequent in the [[New Play Control! Pikmin|''New Play Control!'' version]], and can also happen in [[Glitches in Pikmin 2#Crushing glitch|''Pikmin 2'']]. This behavior may have been intentional at one point in the game; some [[Pikmin prerelease information|prerelease footage]] shows Pikmin being killed by a Yellow Wollywog corpse.
| notes = This glitch is more frequent in the [[New Play Control! Pikmin|''New Play Control!'' version]], and can also happen in [[Glitches in Pikmin 2#Crushing glitch|''Pikmin 2'']]. This behavior may have been intentional at one point in the game; some [[Pikmin prerelease information|prerelease footage]] shows Pikmin being killed by a Yellow Wollywog corpse.
| explanation = During combat, Pikmin get pushed around by the enemy and its hitboxes every which way. At times, some Pikmin might be pushed downward and outwards, but there's more force driving it downwards than forwards (for instance, if other Pikmin are keeping it from sliding off). If the force is too great, the Pikmin is pushed through the ground, where it falls and dies.
| explanation = During combat, Pikmin get pushed around by the enemy and its hitboxes every which way. At times, some Pikmin might be pushed downward and outwards, but there's more force driving it downwards than forwards (for instance, if other Pikmin are keeping it from sliding off). If the force is too great, the Pikmin is pushed through the ground, where it falls and dies.
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