Glitches in Pikmin 3: Difference between revisions

→‎Main: A new glitch that allows the player to continue playing after completing the main story, which causes a variety of effects such as disabled controls, has been found 2 months ago.
m (This shows how to retrieve items that are stuck)
(→‎Main: A new glitch that allows the player to continue playing after completing the main story, which causes a variety of effects such as disabled controls, has been found 2 months ago.)
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| notes = There is a cap to the maximum number of Pikmin you can have of a type with cloning. This cap is different for each type and varies inconsistently between attempts.
| notes = There is a cap to the maximum number of Pikmin you can have of a type with cloning. This cap is different for each type and varies inconsistently between attempts.
| normal = The Onion shouldn't be able to send out a greater number of Pikmin of a type than there are inside it.
| normal = The Onion shouldn't be able to send out a greater number of Pikmin of a type than there are inside it.
}}
===Continuing to play after beating the game===
{{todo|Document more of the effects that this glitch can have, such as what happens when this glitch is performed on a savefile that beat the final boss on day 99.}}
{{glitch | reproducibility = High | consequences = Depends | p3 = No | p3d = Yes | demonstration = [https://youtu.be/YPUG3miqVFw YouTube video]
|effects = Allows the player to continue playing on a savefile after completing the main story mode on that savefile, which opens up to numerous effects and disabled controls.
| prerequisites = Defeat the final boss in the [[Formidable Oak]] and thus complete the main story mode.
|howto = On the day selection menu after completing the main story, an “END” bubble is displayed after the prior day that ended the run, which can’t be selected unlike the other days. However, it is possible to select this day on Pikmin 3 Deluxe, via the voyage log viewer accessed by the button in the bottom left. When the player exits the menu, the day bubbles will jump to the day the player was last viewing in the voyage log. But whether the “start” button is greyed-out or not won’t change, so if the player opens the voyage log on the “END” bubble and goes to, for example the day they defeated the [[Sandbelching Meerslug]] and exits, the button will be still greyed-out even though this day should be selectable.
|notes = This glitch is only possible on Pikmin 3 Deluxe, and opens up many strange effects. These include the following:<br>
** TBA
| normal = The player is usually unable to continue after beating the Plasm Wraith. The day selection menu shows an “END” bubble after the day that the player has defeated the final boss on, and cannot be selected to land on due to the “start” button being greyed-out, unlike other days.
|explanation = None.
}}
}}


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