HUD: Difference between revisions

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Added Pikmin Adventure timer image to the Gallery.
(Can somebody please add Pikmin 4's action menu?)
m (Added Pikmin Adventure timer image to the Gallery.)
 
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The Sun Meter{{cite quote|(Sun Meter) When the sun icon reaches the far-right side of the bar, the day will end. The only day that doesn't have a time limit is the first.|Indicator blurb|the HUD page of the ''[[Pikmin (game)|Pikmin]]'' instruction manual}} is a bar with a pointer that is placed at the start when a [[day]] begins, and moves to the right as time goes by, eventually reaching the end of the bar at night time. It appears in the [[Story Mode]] of all mainline Pikmin games. The meter is found spanning from the top-left of the screen to almost the right side, as the top-right corner is taken by the [[#Day|day counter]].
The Sun Meter{{cite quote|(Sun Meter) When the sun icon reaches the far-right side of the bar, the day will end. The only day that doesn't have a time limit is the first.|Indicator blurb|the HUD page of the ''[[Pikmin (game)|Pikmin]]'' instruction manual}} indicates how much remains of the current [[day]] in [[Story Mode]]. In the first three mainline games and {{p3d}}, it is a bar with a pointer that is placed at the start when a [[day]] begins, and moves to the right as time goes by, eventually reaching the end of the bar at night time. The meter is found spanning from the top-left of the screen to almost the right side, as the top-right corner is taken by the [[#Day|day counter]] (in ''Pikmin 3 Deluxe'', the [[#Juice counter|juice counter]] occupies that place instead). In {{p4}}, the Sun Meter is instead a dial whose needle moves from left to right as the day progresses. [[Night expedition]]s feature a meter that serves the same purpose and looks the same, except the sun icon in the bottom is replaced by a moon. Furthermore, [[Olimar's Shipwreck Tale]] displays a number above the sun icon for how many days that remain before [[Captain Olimar]]'s life support system fails.


The meter consists of 13 bubbles, each one representing one Earth hour. The first, central and final bubbles have a secondary bubble; this pinpoints the start, middle and end of the day. The pointer that moves along the meter is a large circle with a sun inside.
The meter in the first three games consists of 13 bubbles, each one representing one Earth hour. The first, central and final bubbles have a secondary bubble; this pinpoints the start, middle and end of the day. The pointer that moves along the meter is a large circle with a sun inside. The dials for days and night expeditions in ''Pikmin 4'' only contain seven bubbles. A red field in ''Pikmin 4''{{'s}} Sun Meter represents sunsets or sunrises; sunsets begin between the sixth and the seventh bubble, and sunrises begin on the sixth bubble.


Whenever the sun icon reaches one quarter, one half, or three quarters into the meter, it pops out for a second, and the sound of some small bells plays. At the middle of the day, these bells play twice in a row, and in ''Pikmin 2'', two church bells can also be heard. These minor details call the player's attention, and help them keep track of the passage of time. Just before sunset, the half-hour chime of ''{{w|Westminster Quarters}}'' plays, except slightly different, with the notes G♯<sup>4</sup>, C<sup>5</sup>, A♯<sup>4</sup>, D♯<sup>5</sup>, C<sup>5</sup>, G♯<sup>4</sup>, A♯<sup>4</sup>, D♯<sup>4</sup>. In Japanese schools, the half-hour chime of ''Westminster Quarters'' indicates the beginning or end of a period.
Whenever the sun icon reaches one quarter, one half, or three quarters into the meter, it pops out for a second, and the sound of some small bells plays. At the middle of the day, these bells play twice in a row, and in ''Pikmin 2'', two church bells can also be heard. These minor details call the player's attention, and help them keep track of the passage of time. Just before sunset, the half-hour chime of ''{{w|Westminster Quarters}}'' plays, except slightly different, with the notes G♯<sup>4</sup>, C<sup>5</sup>, A♯<sup>4</sup>, D♯<sup>5</sup>, C<sup>5</sup>, G♯<sup>4</sup>, A♯<sup>4</sup>, D♯<sup>4</sup>. In Japanese schools, the half-hour chime of ''Westminster Quarters'' indicates the beginning or end of a period.


''Pikmin 4'' does not show a Sun Meter in situations where time does not pass, such as the [[Rescue Command Post]] and the tutorial with Captain Olimar.
{{clear}}
{{clear}}


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|Pikmin 3 Deluxe
|Pikmin 3 Deluxe
|[[File:HUD Health Olimar and Louie P3D.jpg|thumb|The health of the [[Side Stories]] leaders in ''Pikmin 3 Deluxe''.]]
|[[File:HUD Health Olimar and Louie P3D.jpg|thumb|The health of the [[Side Stories]] leaders in ''Pikmin 3 Deluxe''.]]
|Pikmin 4
|[[File:Pikmin4Health.jpg|thumb|The health of [[Oatchi]] and [[Pikmin 4 player character]].]]
}}
}}
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{{clear}}
{{clear}}
====Standby Pikmin====
====Standby Pikmin====
<div style="float: right">
<div style="float: right">
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{{clear}}
{{clear}}
===''Pikmin 3'' main===
===''Pikmin 3'' main===
These HUD elements appear in ''Pikmin 3'' exclusively.
These HUD elements appear in ''Pikmin 3'' exclusively. Note that this does not include ''Pikmin 3 Deluxe''.


====Juice counter====
====Juice counter====
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{{clear}}
{{clear}}
===''Pikmin 3 Deluxe'' main===
===''Pikmin 3 Deluxe'' main===
These HUD elements appear in Pikmin 3 Deluxe exclusively.
These HUD elements appear in Pikmin 3 Deluxe exclusively.
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! Ultra-spicy spray
! Ultra-spicy spray
| Uses an [[ultra-spicy spray]].
| Uses an [[ultra-spicy spray]].
| Up on the D-pad
| Up
| An ultra-spicy spray bottle. The amount of doses available to use will also be shown.
| An ultra-spicy spray bottle. The amount of doses available to use will also be shown.
| When there are [[ultra-spicy spray]]s available to use.
| When there are [[ultra-spicy spray]]s available to use.
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! Leader swap
! Leader swap
| Swaps to the specified leader. Leaders in the area follow a specific order, and when there are two choices to swap to, the leader on the left action is the one that comes earlier in the order, and the leader to the right action comes later. In [[Story Mode]], the order is always Alph, Brittany, Charlie, but in [[Mission Mode]], it depends on the mission. The order can be found in the corresponding mission's article.
| Swaps to the specified leader. Leaders in the area follow a specific order, and when there are two choices to swap to, the leader on the left action is the one that comes earlier in the order, and the leader to the right action comes later. In [[Story Mode]], the order is always Alph, Brittany, Charlie, but in [[Mission Mode]], it depends on the mission. The order can be found in the corresponding mission's article.
| Left or right on the D-pad
| Left or Right
| Matches the icon of the leader to swap to.
| Matches the icon of the leader to swap to.
| When there are leaders to swap to. If there is only one leader to pick, only the left action will be available.
| When there are leaders to swap to. If there is only one leader to pick, only the left action will be available.
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! Co-op regroup
! Co-op regroup
| Forces the other player's leader into the group. In this state, the other player's leader can move a bit freely, but is forced to stick close to the group. That leader can also be grabbed and [[throw]]n by the main one. Throwing or dismissing will return gameplay to normal.
| Forces the other player's leader into the group. In this state, the other player's leader can move a bit freely, but is forced to stick close to the group. That leader can also be grabbed and [[throw]]n by the main one. Throwing or dismissing will return gameplay to normal.
| Right on the D-pad
| Right
| A golden flag.
| A golden flag.
| When playing Story Mode in co-op, the other player can control their leader freely, both player leaders are close together, and both players are controlling entirely different characters.
| When playing Story Mode in co-op, the other player can control their leader freely, both player leaders are close together, and both players are controlling entirely different characters.
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! Bingo Battle item
! Bingo Battle item
| Uses the standby [[Bingo Battle]] item.
| Uses the standby [[Bingo Battle]] item.
| Right on the D-pad
| Right
| Matches the icon of the item.
| Matches the icon of the item.
| When playing Bingo Battle and there is an item in standby.
| When playing Bingo Battle and there is an item in standby.
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! Dismiss
! Dismiss
| [[Dismiss]]es.
| [[Dismiss]]es.
| Down on the D-pad
| Down
| A white pea whistle.
| A white pea whistle.
| Always, even if there is nobody in the leader's group.
| Always, even if there is nobody in the leader's group.
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===''Pikmin''===
===''Pikmin''===
<gallery>
<gallery style="display:inline">
Pikmin Bulborbs.png|Main story mode.
Pikmin Bulborbs.png|Main story mode.
Pikmin health and numbers.jpg|Screenshot showing the cursor, a health wheel and fraction numbers.
Pikmin health and numbers.jpg|Screenshot showing the cursor, a health wheel and fraction numbers.
Pikmin challenge.png|[[Challenge Mode (Pikmin)|Challenge Mode]].
Pikmin challenge.png|[[Challenge Mode (Pikmin)|Challenge Mode]].
</gallery>
<gallery class="blackbg" style="display:inline">
P1 HUD Olimar.png|The icon for [[Olimar]].
P1 HUD Olimar.png|The icon for [[Olimar]].
P1 HUD No Pikmin.png|The [[Pikmin family|Pikmin]] icon when there are no Pikmin in Olimar's [[squad]].
P1 HUD No Pikmin.png|The [[Pikmin family|Pikmin]] icon when there are no Pikmin in Olimar's [[squad]].
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P1 HUD Yellow Bud Bomb-Rock.png|The icon for a Yellow Pikmin holding a bomb-rock on the bud stage.
P1 HUD Yellow Bud Bomb-Rock.png|The icon for a Yellow Pikmin holding a bomb-rock on the bud stage.
P1 HUD Yellow Flower Bomb-Rock.png|The icon for a Yellow Pikmin holding a bomb-rock on the flower stage.
P1 HUD Yellow Flower Bomb-Rock.png|The icon for a Yellow Pikmin holding a bomb-rock on the flower stage.
P1 Unused Red Leaf Bomb Rock Icon.png|Unused icon for a Red Pikmin holding a bomb-rock on the leaf stage.
P1 Unused Red Bud Bomb Rock Icon.png|Unused icon for a Red Pikmin holding a bomb-rock on the bud stage.
P1 Unused Red Flower Bomb Rock Icon.png|Unused icon for a Red Pikmin holding a bomb-rock on the flower stage.
P1 Unused Blue Leaf Bomb Rock Icon.png|Unused icon for a Blue Pikmin holding a bomb-rock on the leaf stage.
P1 Unused Blue Bud Bomb Rock Icon.png|Unused icon for a Blue Pikmin holding a bomb-rock on the bud stage.
P1 Unused Blue Flower Bomb Rock Icon.png|Unused icon for a Blue Pikmin holding a bomb-rock on the flower stage.
Captain Olimar P1S icon.png|The icon for Captain Olimar in [[Pikmin 1 (Nintendo Switch)]].
No Pikmin P1S icon.png|The icon for when no Pikmin are in Olimar's squad in Pikmin 1 (Nintendo Switch).
Red Leaf Pikmin P1S icon.png|The icon for a Red Pikmin in the leaf stage in Pikmin 1 (Nintendo Switch).
Red Bud Pikmin P1S icon.png|The icon for a Red Pikmin in the bud stage in Pikmin 1 (Nintendo Switch).
Red Flower Pikmin P1S icon.png|The icon for a Red Pikmin in the flower stage in Pikmin 1 (Nintendo Switch).
Yellow Leaf Pikmin P1S icon.png|The icon for a Yellow Pikmin in the leaf stage in Pikmin 1 (Nintendo Switch).
Yellow Bud Pikmin P1S icon.png|The icon for a Yellow Pikmin in the leaf stage in Pikmin 1 (Nintendo Switch).
Yellow Flower Pikmin P1S icon.png|The icon for a Yellow Pikmin in the leaf stage in Pikmin 1 (Nintendo Switch).
Blue Leaf Pikmin P1S icon.png|The icon for a Blue Pikmin in the leaf stage in Pikmin 1 (Nintendo Switch).
Blue Bud Pikmin P1S icon.png|The icon for a Blue Pikmin in the bud stage in Pikmin 1 (Nintendo Switch).
Blue Flower Pikmin P1S icon.png|The icon for a Blue Pikmin in the flower stage in Pikmin 1 (Nintendo Switch).
Yellow Leaf Pikmin Bomb Rock P1S icon.png|The icon for a Yellow Pikmin in the leaf stage holding a bomb rock in Pikmin 1 (Nintendo Switch).
Yellow Bud Pikmin Bomb Rock P1S icon.png|The icon for a Yellow Pikmin in the bud stage holding a bomb rock in Pikmin 1 (Nintendo Switch).
Yellow Flower Pikmin Bomb Rock P1S icon.png|The icon for a Yellow Pikmin in the flower stage holding a bomb rock in Pikmin 1 (Nintendo Switch).
</gallery>
</gallery>


===''Pikmin 2''===
===''Pikmin 2''===
<gallery>
<gallery style="display:inline">
AW path.png|Above ground.
AW path.png|Above ground.
Cavern of Chaos sublevel 4.jpg|Inside a cave.
Cavern of Chaos sublevel 4.jpg|Inside a cave.
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Subterranean Lair.jpg|[[Challenge Mode (Pikmin 2)|Challenge Mode]].
Subterranean Lair.jpg|[[Challenge Mode (Pikmin 2)|Challenge Mode]].
Colosseum.png|[[2-Player Battle]] mode.
Colosseum.png|[[2-Player Battle]] mode.
</gallery>
<gallery class="blackbg" style="display:inline">
P2 HUD Olimar.png|The icon for Olimar.
P2 HUD Olimar.png|The icon for Olimar.
P2 HUD Louie.png|The icon for [[Louie]].
P2 HUD Louie.png|The icon for [[Louie]].
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P2 HUD Flower Bulbmin.png|The icon for a Bulbmin on the flower stage.
P2 HUD Flower Bulbmin.png|The icon for a Bulbmin on the flower stage.
Treasure Gauge.png|The Treasure gauge, when activated.
Treasure Gauge.png|The Treasure gauge, when activated.
Captain Olimar P2S icon.png|The icon for Captain Olimar in [[Pikmin 2 (Nintendo Switch)]].
Louie P2S icon.png|The icon for louie in Pikmin 2 (Nintendo Switch).
The President P2S icon.png|The icon for The President in Pikmin 1 (Nintendo Switch).
No Pikmin P2S icon.png|The icon for when no Pikmin are in a leader's squad in Pikmin 2 (Nintendo Switch).
Red Leaf Pikmin P1S icon.png|The icon for a Red Pikmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Red Bud Pikmin P1S icon.png|The icon for a Red Pikmin in the bud stage in Pikmin 2 (Nintendo Switch).
Red Flower Pikmin P1S icon.png|The icon for a Red Pikmin in the flower stage in Pikmin 2 (Nintendo Switch).
Yellow Leaf Pikmin P1S icon.png|The icon for a Yellow Pikmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Yellow Bud Pikmin P1S icon.png|The icon for a Yellow Pikmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Yellow Flower Pikmin P1S icon.png|The icon for a Yellow Pikmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Blue Leaf Pikmin P1S icon.png|The icon for a Blue Pikmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Blue Bud Pikmin P1S icon.png|The icon for a Blue Pikmin in the bud stage in Pikmin 2 (Nintendo Switch).
Blue Flower Pikmin P1S icon.png|The icon for a Blue Pikmin in the flower stage in Pikmin 2 (Nintendo Switch).
Purple Leaf Pikmin P2S icon.png|The icon for a Purple Pikmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Purple Bud Pikmin P2S icon.png|The icon for a Purple Pikmin in the bud stage in Pikmin 2 (Nintendo Switch).
Purple Flower Pikmin P2S icon.png|The icon for a Purple Pikmin in the flower stage in Pikmin 2 (Nintendo Switch).
White Leaf Pikmin P2S icon.png|The icon for a White Pikmin in the leaf stage in Pikmin 2 (Nintendo Switch).
White Bud Pikmin P2S icon.png|The icon for a White Pikmin in the bud stage in Pikmin 2 (Nintendo Switch).
White Flower Pikmin P2S icon.png|The icon for a White Pikmin in the flower stage in Pikmin 2 (Nintendo Switch).
Leaf Bulbmin P2S icon.png|The icon for a Bulbmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Bud Bulbmin P2S icon.png|The icon for a Bulbmin in the leaf stage in Pikmin 2 (Nintendo Switch).
Flower Bulbmin P2S icon.png|The icon for a Bulbmin in the leaf stage in Pikmin 2 (Nintendo Switch).
</gallery>
</gallery>


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BingoBattle.jpg|[[Bingo Battle]].
BingoBattle.jpg|[[Bingo Battle]].
Hocotatians.png|The icons used for [[Captain Olimar]] and [[Louie]] in {{p3}}.
Hocotatians.png|The icons used for [[Captain Olimar]] and [[Louie]] in {{p3}}.
</gallery>
===''Pikmin 4''===
<gallery>
P4 Sun Meter Paused.jpg|The Sun Meter when paused using the [[Survey Drone]].
P4 Moon Meter.jpg|The Sun Meter during [[night expeditions]] uses a moon icon to represent the night.
P4 OST Sun Meter.jpg|The Sun Meter in [[Olimar's Shipwreck Tale]] features a day counter that counts down.
P4 OST Sun Meter Paused.jpg|The ''Olimar's Shipwreck Tale'' Sun Meter when paused using the ''Survey Drone''
</gallery>
</gallery>


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<gallery>
<gallery>
Health.png|Indicator of health remaining.
Health.png|Indicator of health remaining.
PA HUD Timer.png|The timer when mastery is achievable.
All HUD.png|The player's squad has the three main types of [[Pikmin family|Pikmin]].
All HUD.png|The player's squad has the three main types of [[Pikmin family|Pikmin]].
Blues HUD.png|The color of Pikmin is set to blue.
Blues HUD.png|The color of Pikmin is set to blue.
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