New Play Control! Pikmin: Difference between revisions

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===Graphics===
===Graphics===
*The game now supports widescreen.
*The game now supports widescreen.
*When Olimar is behind the level's geometry from the camera's perspective, a silhouette with their color appears. Pikmin do not cast a silhouette.
*When Olimar is behind the level's geometry from the camera's perspective, a red silhouette appears. Pikmin do not cast a silhouette.
*The cursor was changed to reflect the new control scheme:
*The cursor was changed to reflect the new control scheme:
**The cursor is composed of a large pointed ring and a smaller segmented spinning ring inside. The large ring follows the Wii Remote's pointer, and the segmented ring cannot go past a small range around the leader; this is the location Pikmin land on when [[throw]]n.
**The cursor is composed of a large pointed ring and a smaller segmented spinning ring inside. The large ring follows the Wii Remote's pointer, and the segmented ring cannot go past a small range around the leader; this is the location Pikmin land on when [[throw]]n.
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