Panic: Difference between revisions

246 bytes removed ,  9 months ago
Tag: Mobile edit
Tag: Mobile edit
Line 13: Line 13:
* '''{{icon|Toady Bloyster|y|v=P3}}''' – an enemy that, in ''Pikmin 3'', can spray ink when Pikmin are attacking, cloaking the affected Pikmin in ink and causing them to panic.
* '''{{icon|Toady Bloyster|y|v=P3}}''' – an enemy that, in ''Pikmin 3'', can spray ink when Pikmin are attacking, cloaking the affected Pikmin in ink and causing them to panic.
* '''{{icon|Sputtlefish|y}}''' – an enemy that also coats Pikmin in ink, resulting in the same effect.
* '''{{icon|Sputtlefish|y}}''' – an enemy that also coats Pikmin in ink, resulting in the same effect.
*'''{{icon|Groovy Long Legs|y}}'''; an enemy that emits gas that causes Pikmin to panic. The afflicted pikmin appear to dance, stay centered under the boss, cannot be whistled out of it, and can only return to normal when the boss changes phase.
*'''{{icon|Smoky Progg|y}}''';  The Smoky Progg's roar is especially dangerous, as panicking Pikmin may run directly into its fog and die.
*'''{{icon|Smoky Progg|y}}''';  The Smoky Progg's roar is especially dangerous, as panicking Pikmin may run directly into its fog and die.
*''' {{icon|Ancient Sirehound|y}}'''; The Ancient Sirehound gains a panic-inducing roar in its final phase, and like the Smoky Progg it can cause mass casualties if it makes Pikmin panic into a patch of fog.
*''' {{icon|Ancient Sirehound|y}}'''; The Ancient Sirehound gains a panic-inducing roar in its final phase, and like the Smoky Progg it can cause mass casualties if it makes Pikmin panic into a patch of fog.