Peckish Aristocrab: Difference between revisions

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[[Rock Pikmin]] are capable of breaking the Peckish Aristocrab's larger claw, since it is very [[Obstacles|crystal-like]] in appearance; it is more durable than a nodule, but hitting the claw with Rock Pikmin causes small pieces to fly off. Eventually, the claw will break, rendering the Aristocrab unable to snatch Pikmin, it's only means of defense being blowing bubbles and shaking off attacking Pikmin. Should the Aristrocrab grab onto any Pikmin, throwing Rock Pikmin at its claw should be enough to release its grip on them.
[[Rock Pikmin]] are capable of breaking the Peckish Aristocrab's larger claw, since it is very [[Obstacles|crystal-like]] in appearance; it is more durable than a nodule, but hitting the claw with Rock Pikmin causes small pieces to fly off. Eventually, the claw will break, rendering the Aristocrab unable to snatch Pikmin, it's only means of defense being blowing bubbles and shaking off attacking Pikmin. Should the Aristrocrab grab onto any Pikmin, throwing Rock Pikmin at its claw should be enough to release its grip on them.


An alternate strategy is to have the Aristocrab eat a [[Bomb Rock]]. To pull this off, simply have the creature snatch a Pikmin carrying the Bomb Rock. The Pikmin will break free, and the Aristocrab will eat the Bomb Rock. When it does, it will be killed instantly, causing its eyes and legs to shrivel away and its claw to explode into crystaline shards, leaving only the body for salvaging.
An effective strategy is to have the Aristocrab eat a [[Bomb Rock]]. To pull this off, simply have the creature snatch a Pikmin carrying the Bomb Rock. The Pikmin will break free, and the Aristocrab will eat the Bomb Rock. When it does, it will be killed instantly, causing its eyes and legs to shrivel away and its claw to explode into crystaline shards, leaving only the body for salvaging.
 
Throwing Bomb Rocks at the creature can be done, but it is much less effective than having it eat one, as though the claw will break, the creature will only lose about half of its health. Additionally, it can be challenging to actually hit with an explosion, as the Aristocrab sidesteps very quickly and can escape from a Bomb Rock just before it explodes.


There's also a trick to break its claw and deplete a third of it's health. If there is a [[Yellow Wollywog|Yellow Wollywog/Wollyhop]] in the area, lure it into jumping on the Aristocrab. It will immediately break its claw and lose half its health.
There's also a trick to break its claw and deplete a third of it's health. If there is a [[Yellow Wollywog|Yellow Wollywog/Wollyhop]] in the area, lure it into jumping on the Aristocrab. It will immediately break its claw and lose half its health.


Another strategy is to quickly get behind it and bombard it with Rock Pikmin, which can kill it in only a few seconds.
Another strategy is to quickly get behind it and bombard it with Rock Pikmin, which can kill it in only a few seconds. Due to the Aristocrab's high awarness and quick movements, however, this strategy can be difficult to execute effectively.


==Trivia==
==Trivia==