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*Pikmin noises are created by recording a human making a sound, speeding it up, and raising the pitch+formant values. Most types of Pikmin are voiced by Hajime Wakai.{{cite web|https://www.nintendo.co.jp/nom/0405/1_2/index.html|''Pikmin 2'' developer interview|Nintendo of Japan|retrieved={{date|6|April|2018}}}}{{cite web|http://www.behindthevoiceactors.com/Hajime-Wakai/|Hajime Wakai|Behind the Voice Actors|retrieved={{date|6|April|2018}}}} | *Pikmin noises are created by recording a human making a sound, speeding it up, and raising the pitch+formant values. Most types of Pikmin are voiced by Hajime Wakai.{{cite web|https://www.nintendo.co.jp/nom/0405/1_2/index.html|''Pikmin 2'' developer interview|Nintendo of Japan|retrieved={{date|6|April|2018}}}}{{cite web|http://www.behindthevoiceactors.com/Hajime-Wakai/|Hajime Wakai|Behind the Voice Actors|retrieved={{date|6|April|2018}}}} | ||
*If a leader bumps against a Pikmin that is bringing something solo in ''Pikmin 3'', it will make some noise. | *If a leader bumps against a Pikmin that is bringing something solo in ''Pikmin 3'', it will make some noise. | ||
*In [[Pikmin Reunion]], the first day of [[Olimar's Comeback]], each plucked Pikmin is valued at {{pokos|10}}. | *In [[Pikmin Reunion]], the first day of [[Olimar's Comeback]], each plucked Pikmin is valued at {{pokos|10|y}}. | ||
==See also== | ==See also== |
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