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[[Ship part]]s that fall into a pit will not return. Notoriously, the [[Libra]] has the potential to [[Glitches in Pikmin#Libra glitch|fall off the island]] it is at while being carried, and if it falls into the void, it cannot be recovered. | [[Ship part]]s that fall into a pit will not return. Notoriously, the [[Libra]] has the potential to [[Glitches in Pikmin#Libra glitch|fall off the island]] it is at while being carried, and if it falls into the void, it cannot be recovered. | ||
In ''Pikmin 2'', [[treasure]]s that fall off will simply reappear back on the stage near the point they fell. Specifically, they reappear on the closest [[Carry#Paths|carrying waypoint]]. This is also true for treasures being carried by | In ''Pikmin 2'', [[treasure]]s that fall off will simply reappear back on the stage near the point they fell. Specifically, they reappear on the closest [[Carry#Paths|carrying waypoint]]. This is also true for treasures being carried by dweevils or treasures that are inside undefeated enemies. | ||
In ''Pikmin'', if the cursor is placed on a bottomless pit, it sinks to the bottom and becomes invisible. In ''Pikmin 2'', ''New Play Control! Pikmin'', ''New Play Control! Pikmin 2'', and ''Pikmin 3'' (all [[controls|control]] schemes), it stays on an invisible plane at ground level. | In ''Pikmin'', if the cursor is placed on a bottomless pit, it sinks to the bottom and becomes invisible. In ''Pikmin 2'', ''New Play Control! Pikmin'', ''New Play Control! Pikmin 2'', and ''Pikmin 3'' (all [[controls|control]] schemes), it stays on an invisible plane at ground level. |
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