Marty

Joined February 21, 2016
m
→‎Music in Pikmin: oddities: I have to experiment more. Sorry for flooding the RC log, by the way.
m (→‎Music in Pikmin: oddities: I have to experiment more. Sorry for flooding the RC log, by the way.)
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**if the player attacks them (and wasn't near them when they evolved)
**if the player attacks them (and wasn't near them when they evolved)
* Mature Pellet Posies trigger the enemy variation:
* Mature Pellet Posies trigger the enemy variation:
**when attacked in The Forest Navel, the Forest of Hope (Challenge mode) and the Impact Site (can disappear)
**if the player was near them when they evolved
**when approached on the Forest of Hope (story mode)
**if the player attacks them (and wasn't near them when they evolved)
*Bomb rocks trigger the enemy variation when exploding (lasts only a few seconds)
*Bomb rocks trigger the enemy variation when exploding (lasts only a few seconds)
*When several Pikmin drown at the same place, the enemy variation will trigger (can disappear only if going far away for a long time)
*When several Pikmin drown at the same place, the enemy variation will trigger (can disappear only if going far away for a long time)
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