Marty

Joined February 21, 2016
m
(This is just an enormous mess... and I have other things to try...)
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* Semi mature Pellet Posies will trigger the music when approached (except if they used to hold only one pellet colour in the past)
* Semi mature Pellet Posies will trigger the music when approached (except if they used to hold only one pellet colour in the past)
* Mature Pellet Posies trigger the enemy variation:
* Mature Pellet Posies trigger the enemy variation:
**when attacked in The Forest Navel and the Impact Site (can disappear)
**when attacked in The Forest Navel, the Forest of Hope (Challenge mode) and the Impact Site (can disappear)
**when approached on the Forest of Hope
**when approached on the Forest of Hope (story mode)
*Bomb rocks trigger the enemy variation when exploding (lasts only a few seconds)
*Bomb rocks trigger the enemy variation when exploding (lasts only a few seconds)
*When several Pikmin drown at the same place, the enemy variation will trigger (can disappear only if going far away for a long time)
*When several Pikmin drown at the same place, the enemy variation will trigger (can disappear only if going far away for a long time)
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