Editing New Play Control! Pikmin 2

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*The [[cutscene]] that plays when a leader absorbs a [[spray drop]] for the first time was made impossible to skip.
*The [[cutscene]] that plays when a leader absorbs a [[spray drop]] for the first time was made impossible to skip.
*When a [[2-Player Battle]] match starts, Pikmin that enter a leader's group will first run to a faraway point from the leader for about a second, and then return to the leader's side.
*When a [[2-Player Battle]] match starts, Pikmin that enter a leader's group will first run to a faraway point from the leader for about a second, and then return to the leader's side.
*Also when a 2-Player Battle starts, idle Pikmin that do not enter the group right away will not have their stems glowing. Whereas this is always true in the GameCube version, there is a chance some Pikmin will have their idle glow working properly from the get-go in the Wii version.
*If the player activates the hole for the next sublevel [[Glitches in Pikmin 2#Minor|at the same]] time they [[lie down]], the Pikmin in the hole cutscene will huddle up next to that leader in the GameCube version{{cite web|https://cdn.discordapp.com/attachments/177496240035069962/657682501925339161/napsack_hole_glitch.mp4|Video of a leader lying down at the same time the hole is activated, in the GameCube version, by "PikHacker"|Discord|published={{date|20|December|2019}}|retrieved={{date|21|December|2019}}}}, but will run away from the hole in the Wii version.{{cite web|https://cdn.discordapp.com/attachments/177496240035069962/657690244719837238/napsack_wii.mp4|Video of a leader lying down at the same time the hole is activated, in the Wii version, by "PikHacker"|Discord|published={{date|20|December|2019}}|retrieved={{date|21|December|2019}}}}
*If the player activates the hole for the next sublevel [[Glitches in Pikmin 2#Minor|at the same]] time they [[lie down]], the Pikmin in the hole cutscene will huddle up next to that leader in the GameCube version{{cite web|https://cdn.discordapp.com/attachments/177496240035069962/657682501925339161/napsack_hole_glitch.mp4|Video of a leader lying down at the same time the hole is activated, in the GameCube version, by "PikHacker"|Discord|published={{date|20|December|2019}}|retrieved={{date|21|December|2019}}}}, but will run away from the hole in the Wii version.{{cite web|https://cdn.discordapp.com/attachments/177496240035069962/657690244719837238/napsack_wii.mp4|Video of a leader lying down at the same time the hole is activated, in the Wii version, by "PikHacker"|Discord|published={{date|20|December|2019}}|retrieved={{date|21|December|2019}}}}
*The following glitches were fixed:
*The following glitches were fixed:

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