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Mission Mode

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Mission mode is an alternate gameplay mode in Pikmin 3. It replaces the Challenge Mode found in previous games. In Mission Mode, the player completes challenges, with three different types existing. Each one has a time limit of between five and fifteen minutes, and awards the player with a ranking based on how well they performed on the mission.

The following rankings exist, and are sorted from worst to best: no medal, bronze, silver, gold, and platinum. The requirements for each ranking vary between stages and mission types. When a level is complete, a quick summary of the objects collected or enemies killed is displayed, and the player is given a final score. The player can then watch a replay of the entire session.

Unlike the Challenge Mode in previous games, this one is available from the start of the game, but certain requirements must be met in order to unlock some stages: for Collect treasure! and Battle enemies!, players start out with only one stage available, and they must obtain at least a bronze medal in order to unlock the next stage on the line. Bosses in Defeat bosses! mode are only made available once they're fought in Story mode.

Gameplay in this mode is identical to that of Story mode, except for the mission type-specific rules, and the fact that the player always has the Dodge Whistle. If a leader loses all of their health or if a Pikmin extinction takes place, the mission is aborted.

Levels

These are the 26 stages in Mission Mode, counting the ones available as downloadable content:

All levels in Mission Mode support 2-player split-screen co-op.

Types

There are three types of mission, each with a different objective, scoring system, and rules.

Collect treasure!

The goal in Collect treasure! mode is to use the provided Pikmin to collect as many fruit and/or enemy carcasses as possible within a limited amount of time. Pikmin are found either buried, scattered across the map, hidden below plants in little groups, or inside certain enemies, like the Medusal Slurker. When fruit or an enemy is hauled back to the SPERO, its value is converted to Pokos. The player's score is based on how many total Pokos were earned. Collecting all fruit and corpses in the stage instantly finishes the mission, and the time left is awarded to the player as extra points.

Battle enemies!

The objective of this mode is to defeat enemies to score points. Each enemy type is worth a certain amount of points; for example, the Swooping Snitchbug holds 30 points. Only a few Pikmin are available on the map, and the player must bring back enemies to the Onion in order to increase their Pikmin army. As such, a careful balance between combat and reinforcements is needed in order to maximize efficiency. The enemy's score is instantly added to the score counter the second the enemy dies. Once the timer is up, the points the player gains are counted as their score.

Defeat bosses!

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The Vehemoth Phosbat in the 2-player "Defeat Bosses!" mode.
The Vehemoth Phosbat in 2-player Defeat bosses!

This mode requires the player to defeat a certain boss with a given assortment of Pikmin. The major bosses encounter in Story mode are fought here:

The player's medal is determined by the time left over. Pikmin death count has nothing to do with scoring, but is still shown on the results screen.

Co-op

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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Before starting a stage, it is possible to choose a single-player or 2-player mode.

Rankings

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

The game keeps track of the five best scores. These scores are only accessible on the results screen at the end of a successful mission, but the top score is available on the screen before the mission begins.

World rankings also exists, with which the player can compare their result with the rest of the world.

Downloadable content

On the 1st of October, 2013 – during that month's Nintendo Direct – Iwata announced downloadable content for Pikmin 3's Mission Mode. These stages are for Collect treasure! mode, and Nintendo offers Tropical Forest Remix for free if players update Pikmin 3.

On the 6th of November, 2013, a second DLC pack was made available for purchase. This DLC consists of five remixed Story mode maps for Battle enemies! Nintendo offers Tropical Wilds Remix for free if players update Pikmin 3.

On the 2nd of December, 2013, a third DLC pack became available for purchase. This consists of five stages for Collect treasure! and Battle enemies! (totaling in ten levels) and takes place on entirely new areas. Olimar and Louie are playable in stages 13 through 15, but Louie must be rescued before he can be used. Nintendo offers both versions of Fortress of Festivity for free for those who update Pikmin 3.

Gallery

Trivia

  • Mission Mode and Bingo Battle are the only modes in Pikmin 3 in which players can find Purple and White Pikmin.
  • The music that plays during all stages, with the exception of stages 11 to 15, was used in all of the Pikmin 3 trailers.
  • Mission Mode and Bingo Battle have an exclusive mini-boss, the Baldy Long Legs. It appears plentifully in both modes, although it is never found in Story mode. Instead, Story mode gives players some Arachnorb action with the Shaggy Long Legs.

See also

External links