Toggle Training
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The following article or section is in need of assistance from someone who plays Pikmin 4. |
Toggle Training is the tenth Dandori Challenge stage in Pikmin 4. It has a Dandori Level of 4/5.
How to reach
Layout
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Objects
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- Treasures:
- Gold Nugget × 139
- Ambiguous Hostel × 2
- Emperor Whistle × 2
- Harmonic Synthesizer × 1
- Path Creator × 2
- Spouse Alert × 3
- Time Marker × 1
- Wind Detector × 1
- Enemies:
- Armored Cannon Larva × 1
- Joustmite × 1
- Moldy Dwarf Bulborb × 2
- Moldy Slooch × 1
- Skutterchuck × 2
- Obstacles:
- Tools:
- Wild Pikmin:
- Others:
Gallery
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Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ひらけゴマ道場? Hirake-Goma Dōjō |
Open Sesame Dōjō |
Chinese (traditional) |
芝麻開門道場 Zhīmá Kāimén Dàocháng |
Open Sesame Dōjō |
Chinese (simplified) |
芝麻开门道场 Zhīmá Kāimén Dàocháng |
Open Sesame Dōjō |
Dutch | Knoppenknooppunt | Button junction |
French | Passage des portes | |
German | Auf und zu | From and To |
Italian | Palestra dei bottoni | Button gym |
Korean | 열려라 참깨 도장 Yeollyeora Chamkkae Dojang |
Open Sesame Dōjō |
Portuguese | Complexo de botões | Button complex |
Spanish | Complejo mecánico | Mechanical complex |
See also
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