Foaming Lake: Difference between revisions

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== Description ==
== Description ==


This level takes place in a big lake, and serves for the player as an introduction for aquatic environments. Right at the start, the player has to dive into water, in a small puddle. After this, the player dive again in the water, but this time, [[Olimar]] meets some aquatic creatures, such as [[Puckering Blinnow]]s and [[Eye-Stalker Bulbeel]]s. He also encounters some [[Blue Pikmin]], who make their first appearance in the game. After a long travelling through a way infested of the two harmful creatures previously mentioned, the player can get access of the first treasure, the [[Giga Whistle]]. The protagonist just has to be careful to not be attacked by the Eye-Stalker Bulbeel, hidden near the entrance of the small path to the treasure. Near of it, the player just has to climb some vines to access the second treasure, the [[Rocket Polish]]. Some time after this, the player will come across some dirt blocks blocking the way to a door, in addition of an obstacle that looks like a sea urchin. In the other side, the player has to swin quickly in a long doorway, because the protagonist is followed by a big sea urchin. This long doorway leads to an other door. In the other side, Olimar will face three Eye-Stalker Bulbeers and some Puckering Blinnows. This army of creatures protect the last treasure, the [[Berserker Brush]]. The end of the level isn't very far away from it.
This level takes place in a big lake, and serves for the player as an introduction for aquatic environments. Right at the start, the player has to dive into water, in a small puddle. After this, the player dive again in the water, but this time, [[Olimar]] meets some aquatic creatures, such as [[Puckering Blinnow]]s and [[Eye-Stalker Bulbeel]]s. He also encounters some [[Blue Pikmin]], who make their first appearance in the game. After a long travelling through a way infested of the two harmful creatures previously mentioned, the player can get access of the first treasure, the [[Giga Whistle]]. The protagonist just has to be careful to not be attacked by the Eye-Stalker Bulbeel, hidden near the entrance of the small path to the treasure. Near of it, the player just has to climb some vines to access the second treasure, the [[Rocket Polish]]. Some time after this, the player will come across some dirt blocks blocking the way to a door, in addition of a [[Large Splurchin]]. In the other side, the player has to swin quickly in a long doorway, because the protagonist is followed by a big Large Splurchin. This long doorway leads to an other door. In the other side, Olimar will face three Eye-Stalker Bulbeers and some Puckering Blinnows. This army of creatures protect the last treasure, the [[Berserker Brush]]. The end of the level isn't very far away from it.


== Cutscenes ==
== Cutscenes ==
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