Day selection menu: Difference between revisions

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| music  = [[Music in Pikmin 3#Day selection|''Day selection'']]
| music  = [[Music in Pikmin 3#Day selection|''Day selection'']]
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In ''New Play Control! Pikmin'' and ''Pikmin 1'' (Nitendo Switch), the menu allows the player to choose which [[day]] to start playing from in a [[saved game]]. It is the menu used to go back to previous days to try parts of [[Story Mode]] again. In ''[[New Play Control! Pikmin]]'' and its Nintendo Switch  ''[[Pikmin 1 (Nintendo Switch)|port]], it is accessed from the tile screen, and allows the player to retry a day they failed at, as well as a measure to prevent [[Crash|softlocks]]. In {{p3}}, this menu is the only way to reset your progress. In {{p3d}}, however, it is not, due to the return of the [[Saved game selection menu|saved game selection menu]]. This menu will not appear if the player is playing Story Mode for the first time or starting a new saved game in ''Pikmin 3 Deluxe''.
The '''day selection menu' is a feture in some [[Pikmin series|Pikmin games]] that allows the player to choose which [[day]] to start playing from in a [[saved game]]. It is the menu used to go back to previous days to try parts of [[Story Mode]] again. In ''[[New Play Control! Pikmin]]'' and its Nintendo Switch  ''[[Pikmin 1 (Nintendo Switch)|port]], it is accessed from the tile screen, and allows the player to retry a day they failed at, as well as a measure to prevent [[Crash|softlocks]]. In {{p3}}, this menu is the only way to reset your progress. In {{p3d}}, however, it is not, due to the return of the [[Saved game selection menu|saved game selection menu]]. This menu will not appear if the player is playing Story Mode for the first time or starting a new saved game in ''Pikmin 3 Deluxe''.


In ''New Play Control! Pikmin'' and ''Pikmin 1'' (Nitendo Switch), the menu allows the player to choose which [[day]] to start playing from in a [[saved game]]. It is the menu used to go back to previous days to try parts of [[Story Mode]] again.  It is accessed from the tile screen, and allows the player to retry a day they failed at, as well as a measure to prevent [[Crash|softlocks]]. It adds the function of the day selection menu to the existing menu design, allowing the player to press {{button|wii|-}} and {{button|wii|+}} to change the [[day]] they will play on. This allows them to retry from a specific day, provided the highlighted saved game is in day 2 or beyond. This change remains intact in the [[Nintendo Switch]] [[Pikmin 1 (Nintendo Switch)|port]], untouched.
In ''New Play Control! Pikmin'' and ''Pikmin 1'' (Nitendo Switch), the menu allows the player to choose which [[day]] to start playing from in a [[saved game]]. It is the menu used to go back to previous days to try parts of [[Story Mode]] again.  It is accessed from the tile screen, and allows the player to retry a day they failed at, as well as a measure to prevent [[Crash|softlocks]]. It adds the function of the day selection menu to the existing menu design, allowing the player to press {{button|wii|-}} and {{button|wii|+}} to change the [[day]] they will play on. This allows them to retry from a specific day, provided the highlighted saved game is in day 2 or beyond. This change remains intact in the [[Nintendo Switch]] [[Pikmin 1 (Nintendo Switch)|port]], untouched.
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