User:Phineas81707/Pikmin4LowDayChallenges: Difference between revisions

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* Both [[Flarlic]]s should be collected. One is located in Last-Frost Cavern, behind some breakable pots, while the other is located in the north of the area, on top of a pot only Yellow Pikmin can reach. The more Pikmin that can be brought out at a time, the better for overworld exploration.
* Both [[Flarlic]]s should be collected. One is located in Last-Frost Cavern, behind some breakable pots, while the other is located in the north of the area, on top of a pot only Yellow Pikmin can reach. The more Pikmin that can be brought out at a time, the better for overworld exploration.
* Oatchi should be ordered to swim. This will unlock Doggy-Paddle on Day 4, which will allow easier traversal through Serene Shores.
* Oatchi should be ordered to swim. This will unlock Doggy-Paddle on Day 4, which will allow easier traversal through Serene Shores.
==== Maximum Completion ====
{{todo|Can you get three bomb rocks without Russ for Day 3 Blossoming Arcadia?}}
It is possible to acquire 1200 Sparklium on Day 2. This objective is somewhat strict, but managing this objective will allow the player to visit [[Blossoming Arcadia]] on Day 3, providing greater opportunities to raise Pup Drive, Sparklium and Raw Materials, which will make the second day of Sun-Speckled Terrace easier for those completing a completion-based low-day run. It is not a mandatory objective, but it is worth considering.
Completing this objective requires collecting every treasure accessible without building clay structures or having Oatchi jump, which includes:
* All treasures in Last-Frost Cavern
* All treasures in Crackling Cauldron
* [[Aspiration-Ritual Ball]]
* [[Lesser Mock Bottom]]
* [[Temporal Mechanism]]
* [[Double Dragon-Eyed Scope]]
* [[Satellite Shield]]
* Two [[Perforated Raft]]s
This alone will only be worth 1130 Sparklium. To gain the last 70 Sparklium, enemy corpses must be obtained. The enemies in the Last-Frost Cavern are worth 11 Sparklium total, and the ones in Crackling Cauldron 29 total. After gathering each corpse in the first runs of each cave, either three additional runs of Last-Frost Cavern are necessary, or a second run of Crackling Cauldron plus one run of either cave. The recommended option is three runs of Last-Frost Cavern, to minimise the amount of in-game time spent on this objective, and also because it is possible to acquire the Yellow Onion on this day or early into the next.


=== Accessing [[Hero's Hideaway]] ===
=== Accessing [[Hero's Hideaway]] ===
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* Day 1: Rescue Command Post.
* Day 1: Rescue Command Post.
* Day 2: Sun-Speckled Terrace, to rescue Russ and grow Oatchi.
* Day 2: Sun-Speckled Terrace, to rescue Russ and grow Oatchi.
* Days 3, 4 and 5: Sun-Speckled Terrace, Blossoming Arcadia and Serene Shores, to rescue Bernard. These days can be done in any order, but are usually done in the order listed.
* Day 3: Sun-Speckled Terrace, to gather 1500 Sparklium total and rescue Dash. This day may be done later, if 1500 Sparklium was acquired on Day 2.
* Day 4: Blossoming Arcadia, to gather 4000 Sparklium total and rescue Corgwin.
* Day 5: Serene Shores, to gather 7000 Sparklium total and rescue Bernard.
* Days 6, 7 and 8: Three Night Expeditions to cure Bernard. '''You must have one cure left over for Olimar.'''
* Days 6, 7 and 8: Three Night Expeditions to cure Bernard. '''You must have one cure left over for Olimar.'''
* Day 9: Hero's Hideaway. The Dandori Battle to retrieve Olimar. This requires opening the bunker, which requires knowing the randomly-generated combination from the [[Power Emblem]], [[Wisdom Emblem]] and [[Courage Emblem]]. Although a total of 504 combinations are possible, collecting the [[Wisdom Emblem]] can be conveniently done on the way to the bunker, and knowing the number on its face reduces the number of possible codes to 56. The next most convenient choice is the [[Power Emblem]], near the Foot of the Stairs. Since no additional priorities are present on this day, you may spend as long as you need to gather all three Emblems, so long as you have enough time to retrieve Olimar.
* Day 9: Hero's Hideaway. The Dandori Battle to retrieve Olimar. This requires opening the bunker, which requires knowing the randomly-generated combination from the [[Power Emblem]], [[Wisdom Emblem]] and [[Courage Emblem]]. Although a total of 504 combinations are possible, collecting the [[Wisdom Emblem]] can be conveniently done on the way to the bunker, and knowing the number on its face reduces the number of possible codes to 56. The next most convenient choice is the [[Power Emblem]], near the Foot of the Stairs. Since no additional priorities are present on this day, you may spend as long as you need to gather all three Emblems, so long as you have enough time to retrieve Olimar.
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* Day 1: Rescue Command Post.
* Day 1: Rescue Command Post.
* Day 2: Sun-Speckled Terrace, to rescue Russ and grow Oatchi.
* Day 2: Sun-Speckled Terrace, to rescue Russ and grow Oatchi.
* Days 3, 4 and 5: Sun-Speckled Terrace, Blossoming Arcadia and Serene Shores, to rescue Bernard. These days can be done in any order, but are usually done in the order listed.
* Day 3: Sun-Speckled Terrace, to gather 1500 Sparklium total and rescue Dash. This day may be done later, if 1500 Sparklium was acquired on Day 2.
* Day 4: Blossoming Arcadia, to gather 4000 Sparklium total and rescue Corgwin.
* Day 5: Serene Shores, to gather 7000 Sparklium total and rescue Bernard.
* Days 6, 7 and 8: Three Night Expeditions to cure Bernard. '''You must have one cure left over for Olimar.'''
* Days 6, 7 and 8: Three Night Expeditions to cure Bernard. '''You must have one cure left over for Olimar.'''
* Day 9: Hero's Hideaway, to rescue Olimar. Remember to make sure you have 11000 Sparklium before you leave.
* Day 9: Hero's Hideaway, to rescue Olimar. Remember to make sure you have 11000 Sparklium before you leave.
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* Day 1: Rescue Command Post.
* Day 1: Rescue Command Post.
* Day 2: Sun-Speckled Terrace, to rescue Russ and grow Oatchi.
* Day 2: Sun-Speckled Terrace, to rescue Russ and grow Oatchi.
* Days 3, 4 and 5: Sun-Speckled Terrace, Blossoming Arcadia and Serene Shores, each visit collecting '''everything available.'''
* Day 3: Sun-Speckled Terrace, to collect everything remaining.
* Day 4: Blossoming Arcadia, to collect everything available.
* Day 5: Serene Shores, to collect everything available.
* Days 6, 7 and 8: Three Night Expeditions, to cure Bernard.
* Days 6, 7 and 8: Three Night Expeditions, to cure Bernard.
* Day 9: Hero's Hideaway, collecting everything available.
* Day 9: Hero's Hideaway, collecting everything available.
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== Olimar's Shipwreck Tale ==
== Olimar's Shipwreck Tale ==
The goal of this challenge is to complete Olimar's Shipwreck Tale in the fewest days possible. This is '''4 days''', visiting each area only once. [[Bomb rock]]s obtained from [[Dirt-mound]]s can be used to break the breakable pots otherwise requiring [[Moss]] in Sun-Speckled Terrace.
The goal of this challenge is to complete Olimar's Shipwreck Tale in the fewest days possible. This is '''4 days''', visiting each area only once. [[Bomb rock]]s obtained from [[Dirt-mound]]s can be used to break the breakable pots otherwise requiring [[Moss]] in Sun-Speckled Terrace.
== Day 2 Maximum Completion ==
It is possible to acquire 1200 Sparklium on Day 2, in order to unlock Blossoming Arcadia on Day 3. This provides greater opportunities to raise Pup Drive, Sparklium and Raw Materials in order to make the second day of Sun-Speckled Terrace easier. Completing this challenge requires collecting everything accessible without building clay structures or having Oatchi jump, which includes:
* All treasures in Last-Frost Cavern
* All treasures in Crackling Cauldron
* [[Aspiration-Ritual Ball]]
* [[Lesser Mock Bottom]]
* [[Temporal Mechanism]]
* [[Double Dragon-Eyed Scope]]
* [[Satellite Shield]]
* Two [[Perforated Raft]]s
* Both [[Flarlic]]s, in Last-Frost Cavern and above-ground.
* The Yellow [[Onion]].
* Both Russ and Schnauz.
This alone will only be worth 1130 Sparklium. To gain the last 70 Sparklium, enemy corpses must be obtained. The enemies in the Last-Frost Cavern are worth 11 Sparklium total, and the ones in Crackling Cauldron 29 total. After gathering each corpse in the first runs of each cave, either three additional runs of Last-Frost Cavern are necessary, or a second run of Crackling Cauldron plus one run of either cave.
Although the tactical implications are great, there are strong downsides to attempting this route. This will make it difficult, if not impossible, to acquire three [[Bomb rock]]s to blow up the reinforced wall and complete the [[Dandori Challenge]] in the west of Blossoming Arcadia on Day 3, necessitating a second visit to that area. As a result, the All Areas Complete Low Day cannot make use of this route. Additionally, unless 3600 Sparklium is acquired on Day 3, the Rush Boots will not be available until after Day 4, which limits the benefit that Sun-Speckled Terrace or Serene Shores can enjoy. Even more importantly, Oatchi will not have access to Doggy Paddle, requiring one or multiple extra Ice Bombs in order to navigate the Misshapen Pond effectively. As a result, this route is more impressive than it is useful to completing other challenges.
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