Plasm Wraith: Difference between revisions

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1. The Amebouzu is impossible to defeat or get around, so the player must always move foward.
1. The Amebouzu is impossible to defeat or get around, so the player must always move foward.
2. There are multiple paths the player can take, so take whichever is easier to overcome.
2. There are multiple paths the player can take, so take whichever is easier to overcome.


3. Every enemy in the chasm are illusions creatued by the Amebouzu; when killed, they dissintegrate into gold.
3. Every enemy in the chasm are illusions creatued by the Amebouzu; when killed, they dissintegrate into gold.
4. The Amebouzu and the Pikmin carrying Olimar will always follow [[Brittany]]; this can be utilized to buy time.
4. The Amebouzu and the Pikmin carrying Olimar will always follow [[Brittany]]; this can be utilized to buy time.
After the player successfully escapes the chasm, they will appear in an arena outside. After the Amebouzu gets to the exit as well, it transforms into the Amenyuudou and the final battle begins.
After the player successfully escapes the chasm, they will appear in an arena outside. After the Amebouzu gets to the exit as well, it transforms into the Amenyuudou and the final battle begins.
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