Waterwraith: Difference between revisions

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When encountered, the beast falls from the sky and moves around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. All though Pikmin 2 is a +3 game, the Waterwraith can be pretty scary for the 3 year old kids. Apearing randomly and changing the music instantly to a more chasing like theme. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], except that of [[Purple Pikmin]]. When a Purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of the Pikmin that cause this state to come about. Like this, it is vulnerable to '''all''' Pikmin attacks. When the Wraith's health has been fully depleted, the rollers crumble and the Waterwraith will scoot all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothing, and you will be troubled no more. It drops the [[Professional Noisemaker]], a useful addition to the [[Exploration Kit]] the first time you beat it in the [[Submerged Castle]]. It is possible to kill the Waterwraith using only the captain. The way to do this is bring to the arena one purple pikmin and when it appears throw the purple pikmin at it ensuring the "thud" on it or just toss it near it. When in its physical state throw the purple pikmin out of range and punch the Waterwraith! Repeat this until the Waterwraith is no more.
When encountered, the beast falls from the sky and moves around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. All though Pikmin 2 is a +3 game, the Waterwraith can be pretty scary for the 3 year old kids. Apearing randomly and changing the music instantly to a more chasing like theme. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], except that of [[Purple Pikmin]]. When a Purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of the Pikmin that cause this state to come about. Like this, it is vulnerable to '''all''' Pikmin attacks. When the Wraith's health has been fully depleted, the rollers crumble and the Waterwraith will scoot all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothing, and you will be troubled no more. It drops the [[Professional Noisemaker]], a useful addition to the [[Exploration Kit]] the first time you beat it in the [[Submerged Castle]].


[[Image:Waterwraith2.jpg|thumb|220px|A Waterwraith (rear)]]
[[Image:Waterwraith2.jpg|thumb|220px|A Waterwraith (rear)]]


Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the Pikmin must be thrown in a perfect arch for enough impact to make the creature susceptible to attack. In other words, Purples make a certain "squashing" sound when they hit an enemy or a plant; when this sound is performed, a creature may also be stunned. These effects can only occur when the Purples have a straight fall downward after their throw (the distance in which they fall vertically is irrelevant, as long as it exists). Finally, when all these circumstances are achieved, the Waterwraith may gain damage; this will not happen when Purples are thrown on it without the drop.
Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the Pikmin must be thrown in a perfect arch for enough impact to make the creature susceptible to attack. In other words, Purples make a certain "squashing" sound when they hit an enemy or a plant; when this sound is performed, a creature may also be stunned. These effects can only occur when the Purples have a straight fall downward after their throw (the distance in which they fall vertically is irrelevant, as long as it exists). Finally, when all these circumstances are achieved, the Waterwraith may gain damage; this will not happen when Purples are thrown on it without the drop. It is possible to kill the Waterwraith using only the captain. The way to do this is bring to the arena one purple pikmin and when it appears throw the purple pikmin at it ensuring the "squashing" sound on it or just toss it near it. When in its physical state throw the purple pikmin out of range and punch the Waterwraith! Repeat this until the Waterwraith is no more.


'''Note''': In the [[Submerged Castle]], you will only be able to get purples on the last sublevel (5) via the [[Violet Candypop Bud]]s.
'''Note''': In the [[Submerged Castle]], you will only be able to get purples on the last sublevel (5) via the [[Violet Candypop Bud]]s.
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