Glitches in Pikmin 3: Difference between revisions

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| effects = Makes the player fight against [[Shaggy Long Legs]] earlier than normal, and with unlimited time.
| effects = Makes the player fight against [[Shaggy Long Legs]] earlier than normal, and with unlimited time.
| prerequisites = Have access to the [[Distant Tundra]], and have not gone there before.
| prerequisites = Have access to the [[Distant Tundra]], and have not gone there before.
| howto = In the cave were the Yellow Pikmin are found, after breaking down the exit's blockade, go out of bounds using the same method as in the Yellow Onion skip glitch, only, rather than going above the entrance, go behind it and walk around to the Shaggy Long Legs' arena. The battle will proceed as normal, only there will be an unlimited day length, and Brittany will be unable to be defeated.
| howto = In the cave were the Yellow Pikmin are found, after breaking down the exit's blockade, go out of bounds using the same method as in the Yellow Onion skip glitch, only, rather than going above the entrance, go behind it and walk around to the Shaggy Long Legs' arena. The battle will proceed as normal, only there will be an unlimited day length, and Brittany will have infinite health.
| notes = When battling the Shaggy Long Legs before breaking the blockade, if enough Pikmin die, it will be impossible to gain enough Pikmin to push the [[Iron Ball]]; and if all the Pikmin die, the Yellow Onion will not eject another seed. Additionally, any Red Pikmin (obtained via the [[Crimson Candypop Bud]] will be invisible during the cutscene where the weight is pushed.
| notes = When battling the Shaggy Long Legs before breaking the blockade, if enough Pikmin die, it will be impossible to gain enough Pikmin to push the [[Iron Ball]]; and if all the Pikmin die, the Yellow Onion will not eject another seed. Additionally, any Red Pikmin (obtained via the [[Crimson Candypop Bud]]) will be invisible during the cutscene where the weight is pushed.
| explanation = When Brittany is in the cave, the day is set to be in a "tutorial" state, where the captains have unlimited HP and the day lasts forever, as with Day 1. When exiting the main entrance of the cave, it is set to end the "tutorial" state and begin the day as normal; but if you exit via the other entrance, it will not.
| explanation = When Brittany is in the cave, the day is set to be in a "tutorial" state, where the captains have unlimited HP and the day lasts forever, as with Day 1. When exiting the main entrance of the cave, it is set to end the "tutorial" state and begin the day as normal; but if you exit via the other entrance, it will not.
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