Glitches in Pikmin 3: Difference between revisions

(→‎Tremendous Sniffer without bomb rocks: Adding a glitch I found.)
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| notes = Pikmin will become idle quickly, so end the day immediately after calling them back.
| notes = Pikmin will become idle quickly, so end the day immediately after calling them back.
| explanation = The Tremendous Sniffer gets lodged into the wall, something that should not occur. As such, the game will move the pear out of the wall, but cannot return it to its original location. Therefore, it moves it to the other side of the wall.
| explanation = The Tremendous Sniffer gets lodged into the wall, something that should not occur. As such, the game will move the pear out of the wall, but cannot return it to its original location. Therefore, it moves it to the other side of the wall.
}}
===Floating fruit===
[[File:Floatingfruit.jpeg|right|250px|thumb|An example of the glitch on [[The Rustyard]].]]
{{ glitch | reproducibility = Medium | danger = Harmful | effects = Fruits will hover in the air and Pikmin will not grab onto it.
| prerequisites = Find a fruit that is located on a ledge that is oddly shaped, like the one in the picture.
| howto = Just as the object is about to fall onto the lower ground, call back all Pikmin carrying the object. It is possible that the object will be stuck in the air beyond the ledge.
| notes = The object will most likely remain unretrievable afterwards, so attempt the glitch where it is not harmful, like [[Mission Mode]].
| explanation = There is a certain small area located at the end of the ledge when an object is being carried back to base, acting like a sort of ramp so that the Pikmin do not fall straight down. Since Pikmin cannot actually walk on this "ramp" of sorts, the Pikmin will try to attempt to carry the fruit but won't actually be able to. Winged Pikmin, of course, will be able to free the object.
}}
}}


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