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(Cleaned up previous edit. Also, the French name's words are the other way around.) |
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{{game icons|p=y|p2=y|p3=y}} | {{game icons|p=y|p2=y|p3=y}} | ||
[[Image:Buds_Artwork.jpg|250px|right|thumb|Artwork of Candypop Buds.]] | [[Image:Buds_Artwork.jpg|250px|right|thumb|Artwork of Candypop Buds.]] | ||
'''Candypop Buds''' are large flowers with fleshy petals and are found in all three [[Pikmin series|''Pikmin'' games]]. When [[Pikmin family|Pikmin]] are tossed into these gigantic blossoms, they spit out new Pikmin seeds which match the color of their petals. These new Pikmin are born in the leaf [[Pikmin family#Stages|stage]]. The Candypop Buds expel the seeds after five Pikmin are thrown in, or a few seconds after the first throw (the exception being the [[Queen Candypop Bud]], which does so after the first Pikmin is thrown). | '''Candypop Buds''' are large flowers with fleshy petals and are found in all three [[Pikmin series|''Pikmin'' games]]. When [[Pikmin family|Pikmin]] are tossed into these gigantic blossoms, they spit out new Pikmin seeds which match the color of their petals. These new Pikmin are born in the leaf [[Pikmin family#Stages|stage]]. The Candypop Buds expel the seeds after five Pikmin are thrown in, or a few seconds after the first throw (the exception being the [[Queen Candypop Bud]], which does so after the first Pikmin is thrown). | ||
In [[Pikmin (game)|''Pikmin'']], Candypops will wither after 50 Pikmin are thrown in, but this number was reduced to 5 in the [[Pikmin 2|second]] and [[Pikmin 3|third]] games. Using Pikmin of the same type as the flower does not count against this limit, although they will be reverted to leaf Pikmin and planted in the ground. In ''[[Pikmin 3]]'' they have a different appearance, consisting of a large bucket-like cup in the middle of the flower, most likely as a "target" for captains to aim Pikmin at. They also behave differently, as they are always closed, opening only when a leader is nearby, and when they wither, their roots remain in place. | In [[Pikmin (game)|''Pikmin'']], Candypops will wither after 50 Pikmin are thrown in, but this number was reduced to 5 in the [[Pikmin 2|second]] and [[Pikmin 3|third]] games. Using Pikmin of the same type as the flower does not count against this limit, although they will be reverted to leaf Pikmin and planted in the ground. In ''[[Pikmin 2]]'' they are never found above ground and only appear in caves where they will respawn when the cave is reentered (except for some Violet and Ivory buds). In ''[[Pikmin 3]]'' they have a different appearance, consisting of a large bucket-like cup in the middle of the flower, most likely as a "target" for captains to aim Pikmin at. They also behave differently, as they are always closed, opening only when a leader is nearby, and when they wither, their roots remain in place. | ||
Olimar notes in the [[enemy reel]] that Candypop Buds could be the next step in Pikmin evolution<ref>"''{{Notes:Candypop family/reel}}''" – Olimar on the Candypop Buds, from the [[enemy reel]]</ref>, and in another that Candypops could be the same species<ref>"''{{Notes:Queen Candypop Bud/olimar}}''" – [[Olimar's Notes]] on the [[Queen Candypop Bud]]</ref>. This theory is further cemented by the fact that Candypop Buds occasionally emit the same sparkles that come from the top of Onions. | Olimar notes in the [[enemy reel]] that Candypop Buds could be the next step in Pikmin evolution<ref>"''{{Notes:Candypop family/reel}}''" – Olimar on the Candypop Buds, from the [[enemy reel]]</ref>, and in another that Candypops could be the same species<ref>"''{{Notes:Queen Candypop Bud/olimar}}''" – [[Olimar's Notes]] on the [[Queen Candypop Bud]]</ref>. This theory is further cemented by the fact that Candypop Buds occasionally emit the same sparkles that come from the top of Onions. |
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